Large-Scale C++ Software Design

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John Lakos在Mentor Graphics公司工作。該公司編寫的大規模C++程序比大多數其他公司要多,並且是首先嘗試真正的大規模C++項目的公司之一。Lakos從1987年起就一直使用C++進行專業編程,並於1990年在哥哥倫比亞大學開設瞭麵嚮對象編程方麵的研究生課程。

出版者:Addison-Wesley Professional
作者:John Lakos
出品人:
頁數:896
译者:
出版時間:1996-7-20
價格:USD 74.99
裝幀:Paperback
isbn號碼:9780201633627
叢書系列:
圖書標籤:
  • C++ 
  • 計算機 
  • programming 
  • 軟件工程 
  • 軟件開發 
  • C/C++ 
  • 程序設計 
  • 設計模式 
  •  
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Developing a large-scale software system in C++ requires more than just a sound understanding of the logical design issues covered in most books on C++ programming. To be successful, you will also need a grasp of physical design concepts that, while closely tied to the technical aspects of development, include a dimension with which even expert software developers may have little or no experience. This is the definitive book for all C++ software professionals involved in large development efforts such as databases, operating systems, compilers, and frameworks. It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-oriented design specifically geared to practical aspects of the C++ programming language. In this book, Lakos explains the process of decomposing large systems into physical (not inheritance) hierarchies of smaller, more manageable components. Such systems with their acyclic physical dependencies are fundamentally easier and more economical to maintain, test, and reuse than tightly interdependent systems.In addition to explaining the motivation for following good physical as well as logical design practices, Lakos provides you with a catalog of specific techniques designed to eliminate cyclic, compile-time, and link-time (physical) dependencies. He then extends these concepts from large to very large systems. The book concludes with a comprehensive top-down approach to the logical design of individual components. Appendices include a valuable design pattern "Protocol Hierarchy" designed to avoid fat interfaces while minimizing physical dependencies; the details of implementing an ANSI C compatible C++ procedural interface; and a complete specification for a suite of UNIX-like tools to extract and analyze physical dependencies. Practical design rules, guidelines, and principles are also collected in an appendix and indexed for quick reference. 0201633620B04062001

具體描述

讀後感

評分

有位专家推荐过,看了两百多页后没再看下去。翻译得不好,不知道谁可以再重新翻译一下。实在不行只能看英文原版了。另,也许与扫描的PDF格式的阅读感受也有一定关系。  

評分

因为有Java,所以现在大型系统会首选java。这本书所讲述的问题java都可以解决,并且很elegant!谁叫咱们已经进入2008年了呢。C++已经不在适合在大型系统中担当重要角色。仅此而以。

評分

最近一直在看这本书,其中的一些方法之前也有用过,现在读来又有了新的收获,今天用了差不多一天的时间把当前的项目代码作了不小的重构,主要是从程序的物理结构方面,分层更明确,实现隐藏更彻底,编译耦合进一步降低,自己感觉还不错哦!  

評分

最近一直在看这本书,其中的一些方法之前也有用过,现在读来又有了新的收获,今天用了差不多一天的时间把当前的项目代码作了不小的重构,主要是从程序的物理结构方面,分层更明确,实现隐藏更彻底,编译耦合进一步降低,自己感觉还不错哦!  

評分

此书应该是属于pragmatics类型得书籍,还是很棒的 这本书接近C语言接口和实现,可以说两本书讲的都是同一个主题,重点都在接口和实现两个主题上。虽然此书好像都在讲物理结构,恰好是作者想通过如此简单的概念去表达一个结构良好的程序设计。诚然此书是针对大型项目,但是对于...  

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