This is the Rough Cut version of the printed book.
WebGL brings plugin-free 3D to the web, enabling you to create sophisticated interactive 3D graphics right inside web browsers – perfect for games, user interfaces, and information visualization. The WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D computer graphics, mathematics, or OpenGL.
You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. WebGL and 3D pioneers Dr. Kouichi and Dr. Rodger Lea offer easy-to-understand tutorials on every technology you’ll need, plus 100 sample programs, each demonstrating a specific WebGL topic.
You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as lighting, interacting with 3D objects, fogging, shadowing and working with 3D models generated by 3D authoring tools. This book won’t just teach you WebGL programming best practices: it will give you a library of code you can use to jumpstart your own WebGL projects.
#### 非常讨厌这种做法。 看这本书的人都是来学习如何使用WebGL标准的,谁想使用他写的library啊,...
评分#### 非常讨厌这种做法。 看这本书的人都是来学习如何使用WebGL标准的,谁想使用他写的library啊,...
评分书写得很清楚,有时候甚至觉得有些啰嗦,但作者结合代码、配图讲解的风格很适合入门,而且基本上是增量式的。基本的主题都涵盖到了。书中有一些坐标计算的小错误。如果想深入一些应该看专业讲CG的书,本书更适合小白入门或者是已有OPENGL经验的人来快速上手用的。
评分浅显易懂,一本很好的WebGL入门,然而随书代码结构不清晰,注释大量夹杂日文
评分best for beginner
评分太太太啰嗦了。图示挺多挺直观的,适合入门。
评分best for beginner
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