This is the Rough Cut version of the printed book.
WebGL brings plugin-free 3D to the web, enabling you to create sophisticated interactive 3D graphics right inside web browsers – perfect for games, user interfaces, and information visualization. The WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D computer graphics, mathematics, or OpenGL.
You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. WebGL and 3D pioneers Dr. Kouichi and Dr. Rodger Lea offer easy-to-understand tutorials on every technology you’ll need, plus 100 sample programs, each demonstrating a specific WebGL topic.
You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as lighting, interacting with 3D objects, fogging, shadowing and working with 3D models generated by 3D authoring tools. This book won’t just teach you WebGL programming best practices: it will give you a library of code you can use to jumpstart your own WebGL projects.
书写得很清楚,有时候甚至觉得有些啰嗦,但作者结合代码、配图讲解的风格很适合入门,而且基本上是增量式的。基本的主题都涵盖到了。书中有一些坐标计算的小错误。如果想深入一些应该看专业讲CG的书,本书更适合小白入门或者是已有OPENGL经验的人来快速上手用的。
评分书写得很清楚,有时候甚至觉得有些啰嗦,但作者结合代码、配图讲解的风格很适合入门,而且基本上是增量式的。基本的主题都涵盖到了。书中有一些坐标计算的小错误。如果想深入一些应该看专业讲CG的书,本书更适合小白入门或者是已有OPENGL经验的人来快速上手用的。
评分终于有一本专业的 WebGL 书了,但可能是期望太高了吧,翻了一遍感觉挺失望的,希望能多些中高级的内容
评分太太太啰嗦了。图示挺多挺直观的,适合入门。
评分超棒!
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