This is the Rough Cut version of the printed book.
WebGL brings plugin-free 3D to the web, enabling you to create sophisticated interactive 3D graphics right inside web browsers – perfect for games, user interfaces, and information visualization. The WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D computer graphics, mathematics, or OpenGL.
You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. WebGL and 3D pioneers Dr. Kouichi and Dr. Rodger Lea offer easy-to-understand tutorials on every technology you’ll need, plus 100 sample programs, each demonstrating a specific WebGL topic.
You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as lighting, interacting with 3D objects, fogging, shadowing and working with 3D models generated by 3D authoring tools. This book won’t just teach you WebGL programming best practices: it will give you a library of code you can use to jumpstart your own WebGL projects.
其实凡是GL都差不多,所以这本书的东西也算中规中矩,不能说坏,虽然也没什么出彩的地方。 这本书很令我讨厌的地方是你经常会看到这么一句话, “this is one of the convenience function that was written specially for this book and is defined in xxx.js” 大哥你干嘛...
评分 评分其实凡是GL都差不多,所以这本书的东西也算中规中矩,不能说坏,虽然也没什么出彩的地方。 这本书很令我讨厌的地方是你经常会看到这么一句话, “this is one of the convenience function that was written specially for this book and is defined in xxx.js” 大哥你干嘛...
评分 评分best for beginner
评分超棒!
评分超棒!
评分太太太啰嗦了。图示挺多挺直观的,适合入门。
评分best for beginner
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