Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Programming Role Playing Games with DirectX (Game Development Series)

简体网页||繁体网页
Jim Adams 作者
Course Technology PTR
译者
2004-06-30 出版日期
880 页数
USD 49.99 价格
Paperback
丛书系列
9781592003150 图书编码

Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 图书标签: 游戏开发  Directx  RPG  DirectX  英文版  directx   


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发表于2024-09-28


Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 用户评价

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所有开发3D RPG/MMORPG游戏的人都值得一读的

评分

所有开发3D RPG/MMORPG游戏的人都值得一读的

评分

第一,本书实在是啰嗦,重点不突出,该讲的不讲;第二,切记不要看中文机器翻译版;第三,适合大体浏览,掌握其思路,有些部分还是挺有意思的,细节不要深究,因为错误不少。

评分

所有开发3D RPG/MMORPG游戏的人都值得一读的

评分

第一,本书实在是啰嗦,重点不突出,该讲的不讲;第二,切记不要看中文机器翻译版;第三,适合大体浏览,掌握其思路,有些部分还是挺有意思的,细节不要深究,因为错误不少。

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Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 图书目录


Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Programming Role Playing Games with DirectX (Game Development Series) 在线电子书 图书描述

In comparison to the popular first edition, "Programming Role Playing Games with DirectX (1931841098), this second version covers the updated version of DirectX (DirectX 9). Readers learn how to use DirectX 9 to create a complete role-playing game. This comprehensive guide contains everything the reader needs to know, while at the same time incorporating reader feedback and eliminating the bare-boned basics contained in the first edition. It begins by teaching the reader how to use the various components of DirectX 9 (DirectX Graphics, DirectX Audio, DirectInput, and DirectPlay). Once readers have a basic understanding of DirectX 9, they can move on to building the basic functions needed to create a game - from drawing 2D and 3D graphics to creating a scripting system. All this information is then wrapped up as the reader sees how to create an entire game - from start to finish!

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