Exploring Drawing for Animation is an innovative introduction to 2D animation and inspirational skill-sharpener for working professionals. The authors creatively link drawing techniques and life drawing -human and animal anatomy, architecture, and scenery- to 2D animation production and outcomes. The instructional format builds animation skills from the ground up, using a technical foundation in drawing as a basis for exploring animation. Overviews span the topics of sequence drawing, character development, motion, proportional techniques, and animation clean-up. Together, these essential skills combine to help readers develop the drawing skills necessary to be a successful animator.
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和 Exploring Character Design 是姊妹篇。这本的重点在动作的刻画。重温了一遍人体解剖结构(骨头)。我对肌肉的把握还是烂到爆了。。
评分和 Exploring Character Design 是姊妹篇。这本的重点在动作的刻画。重温了一遍人体解剖结构(骨头)。我对肌肉的把握还是烂到爆了。。
评分和 Exploring Character Design 是姊妹篇。这本的重点在动作的刻画。重温了一遍人体解剖结构(骨头)。我对肌肉的把握还是烂到爆了。。
评分和 Exploring Character Design 是姊妹篇。这本的重点在动作的刻画。重温了一遍人体解剖结构(骨头)。我对肌肉的把握还是烂到爆了。。
评分和 Exploring Character Design 是姊妹篇。这本的重点在动作的刻画。重温了一遍人体解剖结构(骨头)。我对肌肉的把握还是烂到爆了。。
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