This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.
豆主,发一份pdf给我好吗? 偶的email是:fleeting.ash.zsz@gmai.com
评分豆主,发一份pdf给我好吗? 偶的email是:fleeting.ash.zsz@gmai.com
评分豆主,发一份pdf给我好吗? 偶的email是:fleeting.ash.zsz@gmai.com
评分豆主,发一份pdf给我好吗? 偶的email是:fleeting.ash.zsz@gmai.com
评分豆主,发一份pdf给我好吗? 偶的email是:fleeting.ash.zsz@gmai.com
Ma and Soatto这本书确实好,堪比Hartly and Zisserman那本MVG
评分相比与MVG,这本书的内容更加贴近立体视觉的知识、算法,而少了一些数学,读起来更加顺畅。
评分公式多,可能是中国人写得原因,读起来异常顺利。用一套理论串起了整个3D vision.
评分公式多,可能是中国人写得原因,读起来异常顺利。用一套理论串起了整个3D vision.
评分相比与MVG,这本书的内容更加贴近立体视觉的知识、算法,而少了一些数学,读起来更加顺畅。
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