Fun and Games in Twentieth-Century America 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024


Fun and Games in Twentieth-Century America

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Ralph G. Giordano 作者
Greenwood
譯者
2003-09-30 出版日期
328 頁數
USD 57.95 價格
Hardcover
叢書系列
9780313322167 圖書編碼

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Fun and Games in Twentieth-Century America 在線電子書 epub 下載 mobi 下載 pdf 下載 txt 下載 2024

Fun and Games in Twentieth-Century America 在線電子書 epub 下載 pdf 下載 mobi 下載 txt 下載 2024

Fun and Games in Twentieth-Century America 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024



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Throughout the 20th century, America underwent rapid change, from horses and buggies, through two world wars, and finally to the arrival of the Internet. But Americans have always needed time for relaxation and recreation. This book describes how political, economic, and cultural events influenced the history and development of the leisure pursuits of Americans of different races and ethnic backgrounds during the 20th century. Readers learn about the opening of Disney World and the ever-popular auto vacation, as well as the laws, acts, and organizations that allowed leisure time and activities to become a permanent fixture in American culture. Other topics include the significance of the Model T Ford, the development of the 40-hour work week, and the lure of reality television shows. Sections include The Progressive Era and Reformers The War to End All Wars Black Death to Black Tuesday The Great Depression and the New Deal The Good War and the Aftermath Television, Teenagers, and Rock 'n Roll The Jet Age and Turbulence Yuppies, Star Wars, and MTV Generation 'X, ' the Internet, and Virtual Reality Organized chronologically, this book is ideal for high school students, college students, and the general public. It identifies the most popular games, sports, and hobbies of social groups ranging from the working class to the wealthy, along with their importance in American history. Over 51 photos illustrate the different leisure pursuits in their time periods.

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