For senior/graduate level courses in multimedia, communications, and networking. As multimedia applications become more prevelent (videophones, multimedia books, videogames, video conferencing) the files traveling the net are getting bigger and slower! One way in which to compensate for this is by coding and compressing files. This book demonstrates the various techniques available for coding and compression, and also discusses the international standards in place to insure that different systems developed using these techniques can communicate.
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