"Three D a " Graphic Scenarios" highlights a current trend in international graphic design. More and more visual designers are staging three-dimensional scenarios and turning them into posters, flyers, book and magazine covers, and animated films. The result is new and evocative pictorial worlds that range from playfully arranged still lifes to room-filling installations. Common to them all is the use of analogue design techniques that give real objects precedence over perfectly simulated computer representations. Edited by Gerrit Terstiege, editor in chief of the design journal form, and designed by the prizewinning Frankfurt-based design studio Pixelgarten, "Three D a " Graphic Scenarios" provides an inspiring look at the various drafting techniques and expressive tools associated with its subject. The publication is rounded out by an essay by Steven Heller, for many years the art director of the New York Times, and an interview with the noted graphic designer Stefan Sagmeister, one of the leading exponents of this trend.
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我为什么那么想用傻逼呵呵来形容这本书里的作品。。
评分我为什么那么想用傻逼呵呵来形容这本书里的作品。。
评分我为什么那么想用傻逼呵呵来形容这本书里的作品。。
评分我为什么那么想用傻逼呵呵来形容这本书里的作品。。
评分我为什么那么想用傻逼呵呵来形容这本书里的作品。。
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