Designing Sound 在线电子书 图书标签: 声音 SoundProject 音工 音乐
发表于2024-12-23
Designing Sound 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024
安迪·法内尔(Andy Farnell)拥有伦敦大学学院的计算机科学与电子工程学位,现在专门从事数字音频信号处理工作。他曾经在BBC广播电视部门担任音响效果编程人员,并为产品搜索和数据存储的服务器端应用程序进行编程。
Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data--an approach sometimes known as "procedural audio." Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
评分
评分
评分
评分
Designing Sound 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024