Pro OpenGL ES for Android 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Pro OpenGL ES for Android

简体网页||繁体网页
Mike Smithwick 作者
Apress
译者
2012-1-25 出版日期
308 页数
USD 49.99 价格
Paperback
丛书系列
9781430240020 图书编码

Pro OpenGL ES for Android 在线电子书 图书标签: Android  OpenGL  计算机  软件开发  编程  OpenGLES  Programming  技术   


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发表于2024-11-26


Pro OpenGL ES for Android 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Pro OpenGL ES for Android 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Pro OpenGL ES for Android 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Pro OpenGL ES for Android 在线电子书 用户评价

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这本讲得很底层,适合真得想开发某个3D效果,细节扣到某个图标的反射层这类事情上的人

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这本讲得很底层,适合真得想开发某个3D效果,细节扣到某个图标的反射层这类事情上的人

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看得我真痛苦。。。shit

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这本讲得很底层,适合真得想开发某个3D效果,细节扣到某个图标的反射层这类事情上的人

评分

看得我真痛苦。。。shit

Pro OpenGL ES for Android 在线电子书 著者简介


Pro OpenGL ES for Android 在线电子书 图书目录


Pro OpenGL ES for Android 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Pro OpenGL ES for Android 在线电子书 图书描述

In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator! After introducing Open GL ES, Pro OpenGL ES for Android explains the basics of 3D math and then orients you to the native Android 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts. By the time you finish Pro OpenGL ES for Android, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available. What you'll learn * The basics of 3D mathematics, and how they are applied in the OpenGL library * How to design and build your 3D worlds * To create 2D interfaces within the 3D world * To develop animation and 3D movement * How to implement 3D shading, coloring, and texturing * The differences between OpenGL and other 3D toolkits * To build a fully-functional 3D solar system simulator using OpenGL ES Who this book is for Experienced Android programmers who want to enter the 3D world of OpenGL ES programming. Table of Contents * Introduction to OpenGL ES and Our 3D Solar System Project * Generating a Basic OpenGL Program * Getting Past the 3D Math * Shading, Lighting and Colors * Materials and Textures * Animation * Creating a User Interface * Blending Modes, Buffer Objects, and Other Cool Stuff * Latest Features of OpenGL ES * Ray Tracing, Hidden Surfaces, and Other Advanced Topics Appendix A: APIs

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