Foundation Actionscript 3.0 Animation 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025


Foundation Actionscript 3.0 Animation

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Keith Peters 作者
Springer-Verlag New York Inc
译者
April 2, 2007 出版日期
568 页数
$39.99 价格
Paperback
丛书系列
9781590597910 图书编码

Foundation Actionscript 3.0 Animation 在线电子书 图书标签: actionscript  flash  animation  as3  编程  web  friends_of_ED  动画编程   


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发表于2025-03-01


Foundation Actionscript 3.0 Animation 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2025

Foundation Actionscript 3.0 Animation 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2025

Foundation Actionscript 3.0 Animation 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025



Foundation Actionscript 3.0 Animation 在线电子书 用户评价

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经典之作。由浅入深,难得难得

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经典之作。由浅入深,难得难得

评分

很基础,3D部分以后的简单浏览一下就可以

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definitely one of the best ActionScript 3.0 animation textbook. Be aware that, everything behind are maths and physics. 3D部分就略过了,其他非常精彩。

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做游戏必备!数学和物理很重要!

Foundation Actionscript 3.0 Animation 在线电子书 著者简介


Foundation Actionscript 3.0 Animation 在线电子书 图书目录


Foundation Actionscript 3.0 Animation 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Foundation Actionscript 3.0 Animation 在线电子书 图书描述

{Book Description}

This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

{Product Description}

This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

Foundation Actionscript 3.0 Animation 在线电子书 下载 mobi epub pdf txt 在线电子书下载

想要找书就要到 图书目录大全
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

Foundation Actionscript 3.0 Animation 在线电子书 读后感

评分

这是我看到过所有和ActionScript相关的教程中,最牛的一本!里面的内容真的太经典了,很耐看。  

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我本以为做出多彩绚丽的动画,需要高超的物理学,数学的水平。辛苦,看了这本书,害的把我那本游戏开发物理学给搁浅在我的被子里去了。 里面的列子很好,其把常用的动画概括起来了。学起来不难。如果觉得很难理解,那要多做一些列子。 对于我们不用帧做动画的程序员来...  

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还可以,上半年翻译他AdvancEDActionScriptAnimation的的时候看了一些。这本本很基本,适合入门。想学点东西,还是建议看看AdvancEDActionScriptAnimation,七月份的时候,Advance的这本已经翻译完了,在网上可以随便下到~  

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Foundation ActionScript 3 Animation这本书写得非常好。虽然从名字上看,是Foundation。其实,各种各样的效果大都是用最基本的行为叠加而成的。只有掌握了最基本的行为实现方式,才能够无穷地组合,创造出眩目的效果。 我写了很多年程序了,可是都这本书依然觉得非常受用。好...  

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书的内容很好,大概浏览了一下翻译一般,谈不上好坏。但是,书的质量真是差劲,就想再生纸一样,环保吗? 我是在网上买的,不知道书店怎么样,但是我觉得这东西应该不会有什么差异。  

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