The Business and Culture of Digital Games 在线电子书 图书标签: 游戏 产业 Gaming_Industry
发表于2024-11-22
The Business and Culture of Digital Games 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024
This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory and economics, Aphra Kerr explores this all-pervasive, but under-theorised, aspect of our media environment. Written as an introductory text for media and game students this book aims present an overview of industry and scholary work on who makes games, where they get made, what kind of media and cultural form they are and who plays them and where. The Business and Culture of Digital Games looks at: - games as a new media form; - the design, development and marketing of games; - the use of games in public and private spaces. Combining a theoretical and empirical analysis of the production, content and consumption of computer games, this book will be of interest to many students of media, culture and communication.
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The Business and Culture of Digital Games 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024