MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024


MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)

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Mark R. Wilkins 作者
Morgan Kaufmann
譯者
2005-08-08 出版日期
552 頁數
USD 60.95 價格
Paperback
叢書系列
9780120887934 圖書編碼

MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 圖書標籤: mel  編程  tech  maya  Programming  Architecture   


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MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 epub 下載 mobi 下載 pdf 下載 txt 下載 2024

MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 epub 下載 pdf 下載 mobi 下載 txt 下載 2024

MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024



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MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 著者簡介


MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 著者簡介


MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 在線電子書下載

MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) 在線電子書 圖書描述

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of "MEL Scripting for Maya Animators" earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. It's features include: fully updated with several new chapters; profusely illustrated and includes a companion Web site with numerous code examples and scene files; and, the authors bring their extensive experience in professional production studios to provide expert guidance.

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