What are the hot new careers for the coming decade? What are the fields young people can concentrate on that might offer higher pay, greater career choices, and more security in an economy that has not yet rebounded? This important series answers those questions and more, offering practical information that will help students in not only choosing a career that interests them but choosing one that offers them security in an uncertain world. Each book in the series describes the skills and qualifications needed for the careers covered, the tasks and responsibilities performed, guidelines from professional organizations, and interviews with professionals on preparing for their career. Career opportunities, salary ranges, health benefits, degree, or certificate programs offered, work environments, and career trends are also noted. Some of the books also contain sample questions from various career-specific tests. The authors--"both of whom are technology writers--"provide students with the inside track on how to enter the computer game industry by offering advice from a variety of experts in the field. This helpful guide divides the job market into several categories--"computer programmers, graphic and sound designers, game developers, promoters, and game testers. Extensive resources examine important colleges and offer a "who's who" guide to the industry. This book is a one-stop shopping guide for any student interested in this exciting field.
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