Roberto Ierusalimschy is the leading architect of the Lua programming language, driving its development since its inception in 1993. He is an Associate Professor of Computer Science at PUC-Rio (the Pontifical Catholic University of Rio de Janeiro), where he works with programming-language design and implementation.
Roberto has a M.Sc. Degree and a D.Sc. Degree in Computer Science, both from PUC-Rio. He was a visiting researcher at the University of Waterloo, ICSI, GMD, and UIUC, and a Tinker Professor at Stanford. As a professor at PUC-Rio, Roberto was the advisor of several students that later became influential members of the Lua community. Roberto is also a Distinguished ACM Speaker and a member of the IFIP Working Group on Language Design.
Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Fourth Edition updates the book to Lua 5.3 and marks a complete reorganization of the text. Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language.
翻译的非常好啊,作者将中国的计算机技术又向前推进了一步。 Lua 是一门小而精的嵌入式语言,一个完整的 Lua 解释器不过 200KB,与 Python、Perl 之类的脚本语言相比,Lua 先天的更加适合嵌入式应用场景。无论是嵌入式实时操作系统还是嵌入式 Linux,无论是路由器等典型的传统...
评分尽管Lua被认为是一种小而强大的语言,但从使用上来说,我很不喜欢Lua的文法风格。语义古怪另类,不符合传统C/C++、C#、JavaScript等体系语言的审美与使用规则,大有标新立异之嫌。例如下标从1开始、函数有多个返回值、以及if-then-end、for-end、do return end等啰嗦的写法。没...
评分不管是java还是c这些主流语言光经典巨著就有好几十本。每次都要选半天,晕头转向的。还是lua好,就这么一本。 首先我是外行,既不了解lua,对c也只限于语法,所以评论都是基于初学的观点。 书的质量不错,纸张比较有质感,排版还算合理。不过要是代码能够用比较突出的字体区...
评分周惟迪(www.zhouweidi.name),在少年时由于喜好计算机游戏而喜爱上计算机编程,对各类开发技术皆有涉猎。曾从事过2年游戏程序设计专业的教育工作,之后在上海Ubisoft工作,参与Splinter Cell 4(Xbox 360)、Rayman 4(Xbox 360)等项目开发。现就职于Epic Games China,从事MMO...
评分尽管Lua被认为是一种小而强大的语言,但从使用上来说,我很不喜欢Lua的文法风格。语义古怪另类,不符合传统C/C++、C#、JavaScript等体系语言的审美与使用规则,大有标新立异之嫌。例如下标从1开始、函数有多个返回值、以及if-then-end、for-end、do return end等啰嗦的写法。没...
海淘500rmb 来的原版 本来想翻译一发 结果出版社说已经有人在从事这个工作了……
评分海淘500rmb 来的原版 本来想翻译一发 结果出版社说已经有人在从事这个工作了……
评分比起第一版内容要详细很多,已经300多页了。有些地方不免有些啰嗦,想要快速知道一个事情的做法不如 lua users wiki。但是此书经常告诉你 lua 为什么要这么设计,和 Fluent Python 一样,是一本不可多得的好书。
评分海淘500rmb 来的原版 本来想翻译一发 结果出版社说已经有人在从事这个工作了……
评分小巧,速度在脚本中No1.就是库少了点,C的补充~
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