Game Character Modeling and Animation with 3ds Max 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024


Game Character Modeling and Animation with 3ds Max

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Yancey Clinton 作者
Butterworth-Heinemann
譯者
2007-9 出版日期
360 頁數
315.00元 價格
Pap
叢書系列
9780240809786 圖書編碼

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發表於2024-12-26

Game Character Modeling and Animation with 3ds Max 在線電子書 epub 下載 mobi 下載 pdf 下載 txt 下載 2024

Game Character Modeling and Animation with 3ds Max 在線電子書 epub 下載 pdf 下載 mobi 下載 txt 下載 2024

Game Character Modeling and Animation with 3ds Max 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024



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Game Character Modeling and Animation with 3ds Max 在線電子書 pdf 下載 txt下載 epub 下載 mobi 在線電子書下載

Game Character Modeling and Animation with 3ds Max 在線電子書 圖書描述

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This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max.

Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline:

1. 3D modeling, including techniques specifically for both the body and head.

2. Unwrapping a model, which is one of the most misunderstood processes.

3. An overview of creating textures for your Unwrapped chararacter using Photoshop.

4. Rigging or Skinning a Character, using the industry standard Character Studio 4.

5. 'How to make your character move' with an overview of game animation and deeper into Character Studio.

But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.

* Convenient learning - the companion DVD contains everything needed to complete the tutorials, so chapters and subjects can be tackled in any order

* Proven techniques - the book is based on the author's successful course at the Digital Media Academy

* Certified training - co-published with the software developer, Autodesk

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