Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd. The Mac made HCI (human computer interaction) and usability very popular topics in the productivity software industry. Suddenly a new kind of experience was crucial to the success of software - the user experience. Now, 20 years later, developers are applying and extending these ideas to games.
Game companies are now trying to take games beyond the 'hardcore' gamer market--the people who love challenge and are happy to master a complicated or highly genre-constrained interface. Right about now (with the growth of interest in casual games) game companies are truly realizing that usability matters, particularly to mainstream audiences. If it's not seamless and easy to use and engaging, players will just not stay to get to the 'good stuff'.
By definition, usability is the ease with which people can emplo a particular tool in order to achieve a particular goal. Usability refers to a computer program's efficiency or elegance. This book gives game designers a better understanding of how player characteristics impact usability strategy, and offers specific methods and measures to employ in game usability practice. The book also includes practical advice on how to include usability in already tight development timelines, and how to advocate for usability and communicate results to higher-ups effectively.
1. AUTHORITATIVE: The book brings together the foremost experts in game usability, including great minds from Microsoft, Maxis, Sega, Ubisoft, Sony Online, Nintendo).
2. PRACTICAL: The book gives readers instantly applicable theory and tactics for designing game usability methods to improve and enhance games. Designers can pick methods to suit their needs (example Lazarro's 4 Fun Keys theory to help organize designer decisions.)
3. INSPIRING NEW TECHNIQUES: Contributors are at the vanguard of using physiological techniques (like measuring heart rate, tiny muscle movements, and so forth in players as they play) to measure success and game play experience - cutting-edge, future-facing techniques.
4. CAREER-ENHANCING: Suggestions included on selling usability to managers, and how best to report results.
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我发现这本书最让人感到惊喜的一点,在于其强烈的反思性和批判性精神。作者似乎并不满足于简单地介绍既有范式,反而不断地在挑战那些被业界奉为圭臬的“金科玉律”。在很多章节中,都能看到作者对某些流行做法的犀利拆解,指出其背后的逻辑漏洞或者在特定情况下的负面影响。这种“敢于质疑权威”的态度,极大地激发了读者的独立思考。它迫使我们停下来,审视自己过去的工作方式:我们是不是也陷入了某些约定俗成的思维定势而错失了更好的可能性?这种挑战式的写作风格,让阅读过程充满了智力上的交锋和辩论感,而不是单方面的灌输。它不是在告诉你“你应该做什么”,而是在引导你建立一套批判性的筛选工具,让你能够自己去判断和发明更适合自己环境的解决方案。这种“授人以渔”的内在精神,远比直接提供答案要宝贵得多。
评分这本书的装帧设计简直是一场视觉盛宴,那种厚重且略带磨砂质感的封面,拿在手里就感觉沉甸甸的,仿佛握住了某种知识的宝藏。内页的纸张选择也极考究,米白色调配合恰到好处的字号和行距,长时间阅读下来眼睛的疲劳感显著降低,这对于我这种需要啃完几百页专业书籍的读者来说,简直是福音。装订工艺堪称艺术品,即使反复翻阅,书脊也保持着完美的平整度,没有出现松散或折痕的迹象。设计者显然深谙“形式追随功能”的道理,书中的图表和示意图的排版,总是在最需要它们的地方精准出现,绝不拖沓。色彩的运用也极为克制和精准,那些用于强调关键概念的色彩块,既起到了导引视觉的作用,又不会喧宾夺主,破坏整体的阅读沉浸感。这种对物理形态的极致追求,让每一次捧起它都像是在进行一场庄重而愉悦的仪式,完美地为即将进入的内容做好了心理铺垫。我甚至愿意把它放在书架最显眼的位置,仅仅作为一种陈设,也足以提升整个阅读空间的格调。
评分初读此书,最大的震撼来自于作者那近乎手术刀般精确的语言组织能力。他似乎拥有一种天赋,能将那些通常晦涩难懂的理论概念,解构拆分,然后用一种极其清晰、逻辑链条环环相扣的方式重新构建起来。阅读过程中,我常常会有“原来如此”的豁然开朗之感,而不是被一堆术语砸得晕头转向。作者的叙事节奏控制得极好,他不会在不恰当的时机抛出过于深奥的观点,总是在铺垫足够、读者准备充分时,才将核心论点亮出。更难能可贵的是,他总能找到完美的类比和生活化的例子来佐证复杂的抽象概念。比如,他阐述某个复杂框架时,所引用的那个关于日常通勤路线规划的例子,一下子就让那些枯燥的流程图变得立体可感,仿佛就在眼前上演。这种行文风格,既保持了学术的严谨性,又兼顾了大众读者的可接受度,使得阅读体验流畅得像是顺着一条精心铺设的河流漂流而下,毫不费力却又收获满满。
评分从实操性角度来看,这本书的价值是立竿见影的。它不是那种读完后拍拍脑袋就束之高阁的理论著作,而是能立刻被应用到实际工作流程中的工具箱。书中提供的那些结构化的检查清单、决策树以及流程优化模板,即便是初学者,只要对照着执行,也能迅速看到效率和质量上的提升。我个人尝试应用了其中关于“风险前置评估”的一个小技巧后,在接下来的一个项目中,提前规避了两个可能导致严重延期的关键性沟通障碍。这些方法论的描述清晰到近乎可以被直接复制粘贴到团队的工作手册中。它真正做到了将复杂的理论落地为可执行的步骤,每一个步骤都有明确的产出物和检验标准。对于那些急于将所学知识转化为实际成果的专业人士而言,这本书无疑是一份高价值的、即插即用的效率加速器,其投资回报率绝对是超乎预期的。
评分这本书展现出的深度和广度,着实让人佩服作者横跨多个领域的知识储备。它绝非市面上那种只停留在表面、蜻蜓点水的“速成指南”。作者似乎将大量的实战经验和多年的理论沉淀都融入了字里行间。在探讨某个特定环节的优化策略时,书中不止给出“应该怎么做”的结论,更深入剖析了“为什么过去是那样做的”以及“在什么特定边界条件下这些策略会失效”。这种对“情境依赖性”的深刻洞察,是许多同类书籍所缺乏的。例如,在讨论用户反馈收集机制时,作者不仅罗列了问卷、访谈等常见方法,还详细对比了在不同文化背景和不同用户群体中,何种方法的信噪比最高,甚至还引用了社会学和心理学的理论来支撑其结论。读完后,你会发现自己对这个主题的理解不再是简单的知识点堆砌,而是一个可以灵活运用、适应各种复杂场景的成熟思维模型。这种思辨的厚度,是真正区分“好书”与“伟大著作”的关键所在。
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