Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)

简体网页||繁体网页
Peter Walsh 作者
Jones & Bartlett Publishers
译者
2008-01-08 出版日期
530 页数
USD 49.95 价格
Paperback
丛书系列
9781598220544 图书编码

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发表于2024-11-28


Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



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Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在线电子书 图书描述

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book. Learn how to: Acquire input from the user through the keyboard and mouse. Simulate intelligence using steering algorithms and motivation engines. Render using HLSL shaders. Use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces, and radiosity lighting. Manage scenes via portal rendering.

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