Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024


Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)

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Peter Walsh 作者
Jones & Bartlett Publishers
譯者
2008-01-08 出版日期
530 頁數
USD 49.95 價格
Paperback
叢書系列
9781598220544 圖書編碼

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Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 epub 下載 mobi 下載 pdf 下載 txt 下載 2024

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 epub 下載 pdf 下載 mobi 下載 txt 下載 2024

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024



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Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 著者簡介


Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 著者簡介


Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 在線電子書下載

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 在線電子書 圖書描述

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book. Learn how to: Acquire input from the user through the keyboard and mouse. Simulate intelligence using steering algorithms and motivation engines. Render using HLSL shaders. Use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces, and radiosity lighting. Manage scenes via portal rendering.

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