RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library)

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James E. Perry 作者
Jones & Bartlett Publishers
译者
2009-06-19 出版日期
316 页数
USD 39.95 价格
Paperback
丛书系列
9781598220650 图书编码

RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 图书标签: GameDev   


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发表于2024-07-07


RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



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RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library) 在线电子书 图书描述

RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft s XNA Game Studio 3.0. Starting with a brief history of the genre that covers some of the good and the bad games that have been released over the past 30 years, the book then presents information on the various components that make up most RPGs and how to implement them using C# and XNA Game Studio 3.0 to produce a 2D tile-based demo game. Among the topics covered are: Creating the people and creatures that populate RPG worlds; Stats and skills to allow these entities to do things; A magic system; Handling conversations; A quest system; Creating a tile engine for displaying the world; Populating the game world with items and treasure; Implementing a sound and music system; Adding multiplayer support. The book takes a piece-by-piece approach to producing the game, demonstrating how to create the various components and eventually tying them all together to produce a fully-playable demo.

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