Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information. With this book, you'll: Save yourself from having to scour the web for information on Maya Python-everything you need is in this book Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents Learn from award-winning titles like Uncharted: Drake's Fortune how to harness the power of Maya Python Gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects
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这本书书算是对python在Maya中的基础使用吧,对API那块感觉讲的有些不是特别理解。
评分这本书书算是对python在Maya中的基础使用吧,对API那块感觉讲的有些不是特别理解。
评分这本书书算是对python在Maya中的基础使用吧,对API那块感觉讲的有些不是特别理解。
评分mel和python零基础的人也能看,内容很实用不艰深晦涩。遗憾是1.python的内置属性有时候不解释,要时不时自己百度 2.适用maya2011版本,现在都出到maya 2016了才看有点儿晚啦 3.只能入门,修行到自己开发插件还前路漫漫orz...
评分mel和python零基础的人也能看,内容很实用不艰深晦涩。遗憾是1.python的内置属性有时候不解释,要时不时自己百度 2.适用maya2011版本,现在都出到maya 2016了才看有点儿晚啦 3.只能入门,修行到自己开发插件还前路漫漫orz...
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