恩斯特•克莱恩是畅销书作家,其作品在全球范围内流行,同时也是编剧、慈父和全职极客。他和他的家人、爱车德劳瑞恩以及收藏的大量经典电子游戏一起,居住在德克萨斯州的奥斯汀。他是《玩家1号》(《头号玩家》原著)和《无敌舰队》的作者,同时也是史蒂文•斯皮尔伯格执导的电影《头号玩家》的编剧之一。
At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
It’s the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world.For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century.And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?--From the Hardcover edition.
觉得书里还有很多有意思的梗,电影里没有体现出来,所以大概搜集下,列出来,应该还不全,希望大家补充。 主人公的名字帕西法尔出自亚瑟王传说,是著名的圆桌武士中找到圣杯的骑士,侯麦拍过同名电影。 [帕西法尔] 有一个重要设定,电影里好像没提及,绿洲里分为PVE区和PVP区,...
评分What a sad way to end the year and decade. This book is precisely why I should avoid overly hyped up YA novels. Now, before I go on and rant for a bit, please, please be aware that everything is my own opinion. As people say, art is subjective and everyo...
评分 评分看起来还是很有意思的,这本书看到现在刚好只看了一半,但是现在就把它写出来显然是因为这本书的套路已经被我摸清楚了(捂脸),所以不妨就在这里写出来了。 故事设定在几十年之后的地球,人类把地球环境破坏得很恶劣,这时候有个游戏开发的天才设计出了一个游戏OASIS,...
这是不是原作和影视改编差距最大的一个例子?前面很长一部分活像老套的校园青春片,电影版要紧凑多了,娱乐性强多了。不过要论怀旧感极客感,原作就更胜数筹,电影再堆积七八十年代的元素也赶不上。话说回来,我们中国人怀什么旧?我这老人是想起了八十年代中看日本动画,九十年代初看MTV,九十年代中看《大众软件》打RPG游戏,00年代中看Cowboy-Bebop的日子……结尾的“醒悟”确实是BS。
评分x1.5还能遛狗毫无压力。整个设定就是社恐孤寂程序员用天价遗产卖安利,洗脑一代玩家——见过比这还丧心病狂(好笑)的事吗。Will Wheaton读「投票就选WW」hhhh(作者放弃出版商让他亲自读的offer,坚持选Wheaton读。非常明智。)还变身奥特曼!还you are a man with honor! 啊我的老天。街机、冒险游戏、三句不离(硬塞的)80年代宅男梗就更不用说。可是哪怕歌颂了几百页VR,终章落脚点是「还是老婆孩子热炕头的现实日子要紧」(无法原谅!!)—— 所以你这是不是要培养精神分裂。(因老婆是托迷,把家建成Rivendell……??(我看爽了我也要说:这书有病。
评分这是不是原作和影视改编差距最大的一个例子?前面很长一部分活像老套的校园青春片,电影版要紧凑多了,娱乐性强多了。不过要论怀旧感极客感,原作就更胜数筹,电影再堆积七八十年代的元素也赶不上。话说回来,我们中国人怀什么旧?我这老人是想起了八十年代中看日本动画,九十年代初看MTV,九十年代中看《大众软件》打RPG游戏,00年代中看Cowboy-Bebop的日子……结尾的“醒悟”确实是BS。
评分x1.5还能遛狗毫无压力。整个设定就是社恐孤寂程序员用天价遗产卖安利,洗脑一代玩家——见过比这还丧心病狂(好笑)的事吗。Will Wheaton读「投票就选WW」hhhh(作者放弃出版商让他亲自读的offer,坚持选Wheaton读。非常明智。)还变身奥特曼!还you are a man with honor! 啊我的老天。街机、冒险游戏、三句不离(硬塞的)80年代宅男梗就更不用说。可是哪怕歌颂了几百页VR,终章落脚点是「还是老婆孩子热炕头的现实日子要紧」(无法原谅!!)—— 所以你这是不是要培养精神分裂。(因老婆是托迷,把家建成Rivendell……??(我看爽了我也要说:这书有病。
评分x1.5还能遛狗毫无压力。整个设定就是社恐孤寂程序员用天价遗产卖安利,洗脑一代玩家——见过比这还丧心病狂(好笑)的事吗。Will Wheaton读「投票就选WW」hhhh(作者放弃出版商让他亲自读的offer,坚持选Wheaton读。非常明智。)还变身奥特曼!还you are a man with honor! 啊我的老天。街机、冒险游戏、三句不离(硬塞的)80年代宅男梗就更不用说。可是哪怕歌颂了几百页VR,终章落脚点是「还是老婆孩子热炕头的现实日子要紧」(无法原谅!!)—— 所以你这是不是要培养精神分裂。(因老婆是托迷,把家建成Rivendell……??(我看爽了我也要说:这书有病。
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