加州大学伯克利分校计算机科学系教授,美国国家工程研究院院士,lEEE和ACM会员,曾因成功的启发式教育方法被IEEE授予James H.MIAligan,Jr.教育奖章。他因为对RISC技术的贡献而荣获1 995年IEEE技术成就奖。在RAID技术方面的成就为他赢得了1999年lEEE Reyrlold Johnson信息存储奖。2000年他和John L Henrlessy分享了冯·诺伊曼奖。
斯坦福大学校长,IEEE和ACM会士,美国国家工程研究院院士及美国科学艺术研究院院士。Hen rlessy教授因为在RISC技术方面做出了突出贡献而荣获2001年的Eckert—MatJchly奖章,他也是2001年SeymIour Cray计算机工程奖得主,并且和David A.Pattersorl分享了2000年的冯·诺伊曼奖。
The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design.
Using a distinctive "learning by evolution" approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they have acquired an understanding of the entire MIPS instruction set and the fundamentals of assembly language. Computer arithmetic, pipelining, and memory hierarchies are treated to the same evolutionary approach with worked examples and incremental drawings supporting each new level of sophistication. The design, performance, and significance of I/O systems is also discussed in depth, and an entire chapter is devoted to the emerging architectures of multiprocessor systems.
* Real Stuff provides relevant, tangible examples of how the concepts from the chapter are implemented in commercially successful products.
* Fallacies and Pitfalls share the hard-won lessons of the authors and other designers in industry.
* Big Pictures allow the reader to keep major insights in focus while studying the details.
* Key terms, all fully defined in an end-of-book glossary, summarize the essential ideas introduced in the chapter.
为什么新版把 IO 的内容删了。。。其他部分很棒,就是少了IO的内容感觉不太好。 大家感兴趣的话可以看看第三版中相关的内容补充一下,也写得非常好。(难怪学校不用新版的当教材,果然是自作聪明了orz) 总体来说,几乎完美。算是最喜欢的硬件书之一了! 字数补丁字数补丁字数...
评分看了好几本计算机组成原理和汇编语言的书,一直似懂非懂。 看完这本书的第二章,再看那些书,突然发现全都懂了。 而且感觉很简单的样子。
评分中文版第五版中有提到提供模拟器,请问有人找到在哪下载吗?想在模拟器中动手操作下,这本书是基础中的基础,基础不牢,地动山摇。书中总结了计算机体系结构设计中的8个伟大思想:1、面向摩尔定律的设计2、使用抽象简化设计3、加速大概率事件4、通过并行提高性能5、通过流水线...
评分看了好几本计算机组成原理和汇编语言的书,一直似懂非懂。 看完这本书的第二章,再看那些书,突然发现全都懂了。 而且感觉很简单的样子。
评分为什么新版把 IO 的内容删了。。。其他部分很棒,就是少了IO的内容感觉不太好。 大家感兴趣的话可以看看第三版中相关的内容补充一下,也写得非常好。(难怪学校不用新版的当教材,果然是自作聪明了orz) 总体来说,几乎完美。算是最喜欢的硬件书之一了! 字数补丁字数补丁字数...
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