The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design.
Using a distinctive "learning by evolution" approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they have acquired an understanding of the entire MIPS instruction set and the fundamentals of assembly language. Computer arithmetic, pipelining, and memory hierarchies are treated to the same evolutionary approach with worked examples and incremental drawings supporting each new level of sophistication. The design, performance, and significance of I/O systems is also discussed in depth, and an entire chapter is devoted to the emerging architectures of multiprocessor systems.
* Real Stuff provides relevant, tangible examples of how the concepts from the chapter are implemented in commercially successful products.
* Fallacies and Pitfalls share the hard-won lessons of the authors and other designers in industry.
* Big Pictures allow the reader to keep major insights in focus while studying the details.
* Key terms, all fully defined in an end-of-book glossary, summarize the essential ideas introduced in the chapter.
加州大學伯剋利分校計算機科學係教授,美國國傢工程研究院院士,lEEE和ACM會員,曾因成功的啓發式教育方法被IEEE授予James H.MIAligan,Jr.教育奬章。他因為對RISC技術的貢獻而榮獲1 995年IEEE技術成就奬。在RAID技術方麵的成就為他贏得瞭1999年lEEE Reyrlold Johnson信息存儲奬。2000年他和John L Henrlessy分享瞭馮·諾伊曼奬。
斯坦福大學校長,IEEE和ACM會士,美國國傢工程研究院院士及美國科學藝術研究院院士。Hen rlessy教授因為在RISC技術方麵做齣瞭突齣貢獻而榮獲2001年的Eckert—MatJchly奬章,他也是2001年SeymIour Cray計算機工程奬得主,並且和David A.Pattersorl分享瞭2000年的馮·諾伊曼奬。
看了好几本计算机组成原理和汇编语言的书,一直似懂非懂。 看完这本书的第二章,再看那些书,突然发现全都懂了。 而且感觉很简单的样子。
評分为什么新版把 IO 的内容删了。。。其他部分很棒,就是少了IO的内容感觉不太好。 大家感兴趣的话可以看看第三版中相关的内容补充一下,也写得非常好。(难怪学校不用新版的当教材,果然是自作聪明了orz) 总体来说,几乎完美。算是最喜欢的硬件书之一了! 字数补丁字数补丁字数...
評分微机原理这本教材,不仅在知识层面对我等电子学子造成了难以愈合的创伤,更以其令人发指的卖萌在创口上撒了一把盐…… 以下内容为《计算机组成与设计:硬件/软件接口》中所有可以找到的题记,如有纰漏还请见谅。感谢@JimD 同学的工作 前言 我们能体验的最美好的东西是...
評分书籍说明 与计算机系统结构那本书同作者 怪不得,我说怎么这么眼熟呢 同样是大牛的作品,值得推荐 如果要在计算机硬件方面入门并学到一定程度,推荐和系统结构那本书一起读 毕竟同样作者写的,比较有连贯性,书中例子也足够的好 首先用这本书夯实计算机组成的基础,然后...
評分中文版第五版中有提到提供模拟器,请问有人找到在哪下载吗?想在模拟器中动手操作下,这本书是基础中的基础,基础不牢,地动山摇。书中总结了计算机体系结构设计中的8个伟大思想:1、面向摩尔定律的设计2、使用抽象简化设计3、加速大概率事件4、通过并行提高性能5、通过流水线...
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