Chris Crawford on Interactive Storytelling 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Chris Crawford on Interactive Storytelling

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Chris Crawford 作者
New Riders
译者
2004-10-6 出版日期
384 页数
GBP 31.99 价格
Paperback
丛书系列
9780321278906 图书编码

Chris Crawford on Interactive Storytelling 在线电子书 图书标签: 小说  设计  游戏  文學  符号学  悬疑小说  悬念  game   


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发表于2024-10-31


Chris Crawford on Interactive Storytelling 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Chris Crawford on Interactive Storytelling 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Chris Crawford on Interactive Storytelling 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Chris Crawford on Interactive Storytelling 在线电子书 用户评价

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A really good story!

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08S,Cosc 007

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头脑简单的书

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糅和了历史,文化,宗教,艺术,语言等诸多元素的悬念小说,非常引人入胜

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头脑简单的书

Chris Crawford on Interactive Storytelling 在线电子书 著者简介


Chris Crawford on Interactive Storytelling 在线电子书 图书目录


Chris Crawford on Interactive Storytelling 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Chris Crawford on Interactive Storytelling 在线电子书 图书描述

As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication The Art of Computer Game Design and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies-and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more.

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