Designing Interactions 在线电子书 图书标签: 交互设计 设计 Design Interaction 用户体验 IDEO UI 可用性
发表于2025-02-22
Designing Interactions 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025
更像交互设计发展史,跟实战没啥关系
评分全面、生动、前沿
评分装帧美
评分这本书唯一的缺点就是它太短了,2006年本书出版之后的十年间,白云苍狗,山川剧变,书中的许多伟大企业和英雄人物,片刻之间,兴亡过手,令人感慨万千……Remember the whole journey.
评分It's the first English book I've ever finished, which traces how the design of the way people interact with computer technology developed.
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology. Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology. Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion. Interviews with:
Bill Atkinson, Durrell Bishop, Brendan Boyle, Dennis Boyle, Paul Bradley, Duane Bray, Sergey Brin, Stu Card, Gillian Crampton Smith, Chris Downs, Tony Dunne, John Ellenby, Doug Englebart, Jane Fulton Suri, Bill Gaver, Bing Gordon, Rob Haitani, Jeff Hawkins, Matt Hunter, Hiroshi Ishii, Bert Keely, David Kelley, Rikako Kojima, Brenda Laurel, David Liddle, Lavrans Løvlie, John Maeda, Paul Mercer, Tim Mott, Joy Mountford, Takeshi Natsuno, Larry Page, Mark Podlaseck, Fiona Raby, Cordell Ratzlaff, Ben Reason, Jun Rekimoto, Steve Rogers, Fran Samalionis, Larry Tesler, Bill Verplank, Terry Winograd, and Will Wright
最近在对比着阅读一本书。英文版的《designing interactions》和中文译本《关键设计报告》。发现中文译本里面是否有错?可能译者不是做交互设计的原因吧。比如:P127,...and we provide affordance这句,应该说的是物的设计应该更容易让用户理解“可以用它来干嘛”。而非译文...
评分http://www.douban.com/group/I_xd/ 希望能给更多关注此书的朋友一个交流的平台。
评分正在读, 感觉基本上就是一个产品发展的回忆录 而且感觉和交互设计的关系其实并不太大。。 倒是和产品设计关系比较大一些。。。 感觉里面很多内容都和交互无关,一篇采访中好像70%都是无关交互的。。。。 可能需要多读几遍吧。。。
评分都说做设计的人要找到自己的Influence,Interaction Design也是一样。 好在计算机的历史还不长,这本书介绍了那些塑造了现代计算机界面发展路线的人的突出贡献。每个人的经历都多到能够写一本书,所以这本书的深度上当然是受到限制的。但是这也是为什么这本书可以作为总纲一样...
评分当然是英文的:http://www.douban.com/subject/discussion/10269573/
Designing Interactions 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025