Designing Interactions

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出版者:MIT Press
作者:Bill Moggridge
出品人:
页数:766
译者:
出版时间:2006-11-24
价格:GBP 30.95
装帧:Hardcover
isbn号码:9780262134743
丛书系列:
图书标签:
  • 交互设计 
  • 设计 
  • Design 
  • Interaction 
  • 用户体验 
  • IDEO 
  • UI 
  • 可用性 
  •  
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Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology. Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology. Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion. Interviews with:

Bill Atkinson, Durrell Bishop, Brendan Boyle, Dennis Boyle, Paul Bradley, Duane Bray, Sergey Brin, Stu Card, Gillian Crampton Smith, Chris Downs, Tony Dunne, John Ellenby, Doug Englebart, Jane Fulton Suri, Bill Gaver, Bing Gordon, Rob Haitani, Jeff Hawkins, Matt Hunter, Hiroshi Ishii, Bert Keely, David Kelley, Rikako Kojima, Brenda Laurel, David Liddle, Lavrans Løvlie, John Maeda, Paul Mercer, Tim Mott, Joy Mountford, Takeshi Natsuno, Larry Page, Mark Podlaseck, Fiona Raby, Cordell Ratzlaff, Ben Reason, Jun Rekimoto, Steve Rogers, Fran Samalionis, Larry Tesler, Bill Verplank, Terry Winograd, and Will Wright

具体描述

读后感

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《Designing interactions》原书中提到Mcluhan的冷、热媒体的概念。但在《关键报告中》只是一句“冷媒体让人被动地参与”简单带过。在Mcluhan看来,冷媒体是模糊而且与人的关系更密切,参与度更强的媒体。不是“被动”关系。冷媒体与人之间更“互动”,人决定着信息的流向。这...  

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多好的一本书,被糟糕的翻译毁了。 每一页都各种语句不通,佶屈聱牙,更别提一些专业知识的翻译错误。 P229:“当EA的运动部门在20世纪90年代发布Sega Genesis时...” 啥!? P452:“We've hired the world's most innovative design firm”——“我们被世界上最有创意的设计...  

评分

《Designing interactions》原书中提到Mcluhan的冷、热媒体的概念。但在《关键报告中》只是一句“冷媒体让人被动地参与”简单带过。在Mcluhan看来,冷媒体是模糊而且与人的关系更密切,参与度更强的媒体。不是“被动”关系。冷媒体与人之间更“互动”,人决定着信息的流向。这...  

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正在读, 感觉基本上就是一个产品发展的回忆录 而且感觉和交互设计的关系其实并不太大。。 倒是和产品设计关系比较大一些。。。 感觉里面很多内容都和交互无关,一篇采访中好像70%都是无关交互的。。。。 可能需要多读几遍吧。。。  

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http://www.douban.com/group/I_xd/ 希望能给更多关注此书的朋友一个交流的平台。  

用户评价

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交互设计及用户体验。

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分析了很多日常生活的实例,眼睛看得快瞎了,想到一句话是we product designers just do lots of tiny things to change the world

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全书采取微传记的形式,介绍了交互设计的发展史。可是我看了整整一年!!可见有多难读!!倒有几个点刺激了一下我的眼界

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全书 PDF http://uiclub.blogbus.com/logs/25012659.html

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全书 PDF http://uiclub.blogbus.com/logs/25012659.html

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