Designing Interactions 在線電子書 圖書標籤: 交互設計 設計 Design Interaction 用戶體驗 IDEO UI 可用性
發表於2024-11-25
Designing Interactions 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024
全麵、生動、前沿
評分@ginrain original version...
評分這本書唯一的缺點就是它太短瞭,2006年本書齣版之後的十年間,白雲蒼狗,山川劇變,書中的許多偉大企業和英雄人物,片刻之間,興亡過手,令人感慨萬韆……Remember the whole journey.
評分全書采取微傳記的形式,介紹瞭交互設計的發展史。可是我看瞭整整一年!!可見有多難讀!!倒有幾個點刺激瞭一下我的眼界
評分來不及瞭...= =
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology. Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology. Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion. Interviews with:
Bill Atkinson, Durrell Bishop, Brendan Boyle, Dennis Boyle, Paul Bradley, Duane Bray, Sergey Brin, Stu Card, Gillian Crampton Smith, Chris Downs, Tony Dunne, John Ellenby, Doug Englebart, Jane Fulton Suri, Bill Gaver, Bing Gordon, Rob Haitani, Jeff Hawkins, Matt Hunter, Hiroshi Ishii, Bert Keely, David Kelley, Rikako Kojima, Brenda Laurel, David Liddle, Lavrans Løvlie, John Maeda, Paul Mercer, Tim Mott, Joy Mountford, Takeshi Natsuno, Larry Page, Mark Podlaseck, Fiona Raby, Cordell Ratzlaff, Ben Reason, Jun Rekimoto, Steve Rogers, Fran Samalionis, Larry Tesler, Bill Verplank, Terry Winograd, and Will Wright
最近在对比着阅读一本书。英文版的《designing interactions》和中文译本《关键设计报告》。发现中文译本里面是否有错?可能译者不是做交互设计的原因吧。比如:P127,...and we provide affordance这句,应该说的是物的设计应该更容易让用户理解“可以用它来干嘛”。而非译文...
評分多好的一本书,被糟糕的翻译毁了。 每一页都各种语句不通,佶屈聱牙,更别提一些专业知识的翻译错误。 P229:“当EA的运动部门在20世纪90年代发布Sega Genesis时...” 啥!? P452:“We've hired the world's most innovative design firm”——“我们被世界上最有创意的设计...
評分书中图片很多,让我回忆起年少时接触到令人振奋的信息技术后,产生的改变世界的冲动。 设计是可以让人一生追逐的东西。 书翻译得很一般,不知道是否是台湾的用语。 看英文可能还不用那么累。另外就是字体太小了,看了容易困。 所以打3分。
評分http://www.douban.com/group/I_xd/ 希望能给更多关注此书的朋友一个交流的平台。
評分都说做设计的人要找到自己的Influence,Interaction Design也是一样。 好在计算机的历史还不长,这本书介绍了那些塑造了现代计算机界面发展路线的人的突出贡献。每个人的经历都多到能够写一本书,所以这本书的深度上当然是受到限制的。但是这也是为什么这本书可以作为总纲一样...
Designing Interactions 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024