Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Modern Mathematics and Applications in Computer Graphics and Vision

简体网页||繁体网页
Guo, Hongyu 作者
World Scientific Publishing Co. Pte. Ltd
译者
2014 出版日期
524 页数
USD 52.07 价格
Paperback
丛书系列
9789814449335 图书编码

Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 图书标签: 计算机视觉  计算机科学  计算机图形学  数学  学术  图像处理  Graphics   


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发表于2024-06-30


Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 用户评价

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这本书非常赞!系统地串讲了现代数学的很多概念

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这本书非常赞!系统地串讲了现代数学的很多概念

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这本书非常赞!系统地串讲了现代数学的很多概念

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这本书非常赞!系统地串讲了现代数学的很多概念

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这本书非常赞!系统地串讲了现代数学的很多概念

Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 著者简介

Hongyu Guo,Associate Professor in School Of Arts And Sciences, a department of University of Houston-Victoria.

Author web page: https://www.uhv.edu/arts-and-sciences/about/faculty/listing/hongyu-guo.aspx


Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 图书目录


Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Modern Mathematics and Applications in Computer Graphics and Vision 在线电子书 图书描述

This book gathers different areas of mathematics like algebra, geometry, and topology in one place and shows applications of them to computer graphics and vision. It is written in an accessible fashion with a number of images, examples, and exercises. It is intended for upper level undergraduate students, graduate students and researchers in computer graphics, computer vision, and game programming.” Zentralblatt Math This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts - Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning. There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter - almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.

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