Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024


Modern Mathematics and Applications in Computer Graphics and Vision

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Guo, Hongyu 作者
World Scientific Publishing Co. Pte. Ltd
譯者
2014 出版日期
524 頁數
USD 52.07 價格
Paperback
叢書系列
9789814449335 圖書編碼

Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 圖書標籤: 計算機視覺  計算機科學  計算機圖形學  數學  學術  圖像處理  Graphics   


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Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 epub 下載 mobi 下載 pdf 下載 txt 下載 2024

Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 epub 下載 pdf 下載 mobi 下載 txt 下載 2024

Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2024



Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 用戶評價

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這本書非常贊!係統地串講瞭現代數學的很多概念

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這本書非常贊!係統地串講瞭現代數學的很多概念

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這本書非常贊!係統地串講瞭現代數學的很多概念

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這本書非常贊!係統地串講瞭現代數學的很多概念

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這本書非常贊!係統地串講瞭現代數學的很多概念

Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 著者簡介

Hongyu Guo,Associate Professor in School Of Arts And Sciences, a department of University of Houston-Victoria.

Author web page: https://www.uhv.edu/arts-and-sciences/about/faculty/listing/hongyu-guo.aspx


Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 著者簡介


Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 pdf 下載 txt下載 epub 下載 mobi 在線電子書下載

Modern Mathematics and Applications in Computer Graphics and Vision 在線電子書 圖書描述

This book gathers different areas of mathematics like algebra, geometry, and topology in one place and shows applications of them to computer graphics and vision. It is written in an accessible fashion with a number of images, examples, and exercises. It is intended for upper level undergraduate students, graduate students and researchers in computer graphics, computer vision, and game programming.” Zentralblatt Math This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts - Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning. There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter - almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.

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