Creativity, Inc. 在线电子书 图书标签: 商业 管理 Pixar 设计 经济 投资 闲 英文
发表于2025-01-30
Creativity, Inc. 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025
Interesting to see how Pixar grew to what it is today from the founder's perspective. Lots of narrative about management's duty in protecting and encouraging team's creativity. Sometimes slightly condescending.
评分十星好看!中间令人感同身受不断点头的点实在太多了,Ed面对问题时平静和坦诚的态度也让人很欣赏,真喜欢这群人们~
评分Interesting to see how Pixar grew to what it is today from the founder's perspective. Lots of narrative about management's duty in protecting and encouraging team's creativity. Sometimes slightly condescending.
评分十星好看!中间令人感同身受不断点头的点实在太多了,Ed面对问题时平静和坦诚的态度也让人很欣赏,真喜欢这群人们~
评分Interesting to see how Pixar grew to what it is today from the founder's perspective. Lots of narrative about management's duty in protecting and encouraging team's creativity. Sometimes slightly condescending.
Ed Catmull is co-founder of Pixar Animation Studios and president of Pixar Animation and Disney Animation. He has been honored with five Academy Awards, including the Gordon E. Sawyer Award for lifetime achievement in the field of computer graphics. He received his Ph.D. in computer science from the University of Utah. He lives in San Francisco with his wife and children.
Amy Wallace is a journalist whose work has appeared in GQ, The New Yorker, Wired, Los Angeles Times, and The New York Times Magazine. She currently serves as editor-at-large at Los Angeles Times magazine. Previously, she worked as a reporter and editor at the Los Angeles Times and wrote a monthly column for The New York Times Sunday Business section. She lives in Los Angeles.
From Ed Catmull, co-founder (with Steve Jobs and John Lasseter) of Pixar Animation Studios, comes an incisive book about creativity in business—sure to appeal to readers of Daniel Pink, Tom Peters, and Chip and Dan Heath.
Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation—into the meetings, postmortems, and “Braintrust” sessions where some of the most successful films in history are made. It is, at heart, a book about how to build a creative culture—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.”
For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner thirty Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, in this book, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable.
As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as:
• Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better.
• If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead.
• It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them.
• The cost of preventing errors is often far greater than the cost of fixing them.
• A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody.
• Do not assume that general agreement will lead to change—it takes substantial energy to move a group, even when all are on board.
主要内容:皮克斯总裁讲述自己如何从一名梦想制作用科技制作动画的工程师,变成皮克斯的领导者的过程。并揭开了皮克斯内部创意的流程,分享了自己管理皮克斯的想法和理念,既让读者可以充分了解《玩具总动员》、《怪兽电力公司》、《飞屋环游记》等景点影片的幕后创作历程,还...
评分 评分http://mp.weixin.qq.com/s?__biz=MzA3MDMwOTcwMg==&mid=209180075&idx=1&sn=25f282c2fbc489e6ba47b2877e149f98#rd 前几天在朋友圈里看了篇典型的“成功学”报道,大意是这样: 在某公认“成功”的创新企业内,某下属找上级诉说困难。听罢上级思索了几秒钟,然后说:你缺乏en...
评分Creativity, Inc. 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025