Windows 程序设计

Windows 程序设计 pdf epub mobi txt 电子书 下载 2025

出版者:人民邮电出版社
作者:佩措尔德 (Charles Petzold)
出品人:
页数:1105
译者:
出版时间:2013-10-1
价格:CNY 148.00
装帧:平装
isbn号码:9787115329769
丛书系列:
图书标签:
  • 程序设计
  • Windows
  • 经典
  • 编程
  • 微软
  • Windows
  • 程序设计
  • C++
  • API
  • Win32
  • GUI
  • 编程
  • 开发
  • 技术
  • 软件
  • Windows内核
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具体描述

《Windows 程序设计(第6版)(英文版)(套装上下册)》系经典图书《Windows程序设计》的第6版,全书为最新的Windows 8操作系统进行了改写。作者在《Windows 程序设计(第6版 英文版)》中细致地介绍了如何使用现有的C#技能和XAML以及Windows Runtime,创建全屏幕的Windows 8触摸应用程序,内容包括创建和初始化对象、管理和试验动态布局、创建Windows Runtime库、使用MVVM进行数据绑定和控制、使用及编写异步方法、动画过渡和创建2D和3D特效等,此外书中还介绍了操纵位图和富文本、使用GPS和方向传感器、调用Win32和DirectX函数、启用共享、搜索和打印等应用开发技能。

《Windows 程序设计(第6版)(英文版)(套装上下册)》适合各个层级的Windows开发爱好者阅读使用。

作者简介

Charles Petzold编写《Windows程序设计》一书已有25年。他曾经获得过Windows Pioneer奖,是经典之作《Windows程序设计》、广受欢迎的《Code: The Hidden Language of Computer Hardware》和《Software, Programming Windows Phone 7》以及其他10余本专著的作者。

目录信息

PART I ELEMENTALS
Chapter 1 Markup and Code
The First Project
Graphical Greetings
Variations in Text
Media As Well
The Code Alternatives
Images in Code
Not Even a Page
Chapter 2 XAML Syntax
The Gradient Brush in Code
Property Element Syntax
Content Properties
The TextBlock Content Property
Sharing Brushes (and Other Resources)
Resources Are Shared
Exploring Vector Graphics
Stretching with Viewbox
Styles
A Taste of Data Binding
Chapter 3 Basic Event Handling
The Tapped Event
Routed Event Handling
Overriding the Handled Setting
Input, Alignment, and Backgrounds
Size and Orientation Changes
Bindings to Run?
Timers and Animation
Chapter 4 Presentation with Panels
The Border Element
Rectangle and Ellipse
The StackPanel
Horizontal Stacks
WhatSize with Bindings (and a Converter)
The ScrollViewer Solution
Layout Weirdness or Normalcy?
Making an E-Book
Fancier StackPanel Items
Deriving from UserControl
Creating Windows Runtime Libraries
The Wrap Alternative 130
The Canvas and Attached Properties
The Z-Index
Canvas Weirdness
Chapter 5 Control Interaction
The Control Difference
The Slider for Ranges
The Grid
Orientation and Aspect Ratios
Slider and the Formatted String Converter
Tooltips and Conversions
Sketching with Sliders
The Varieties of Button Experience
Defi ning Dependency Properties
RadioButton Tags
Keyboard Input and TextBox
Touch and Thumb
Chapter 6 WinRT and MVVM
MVVM (Brief and Simplifi ed)
Data Binding Notifi cations
A View Model for ColorScroll
Syntactic Shortcuts
The DataContext Property
Bindings and TextBox
Buttons and MVVM
The DelegateCommand Class
Chapter 7 Asynchronicity
Threads and the User Interface
Working with MessageDialog
Callbacks as Lambda Functions
The Amazing await Operator
Cancelling an Asynchronous Operation
Approaches to File I/O
Application Local Storage
File Pickers
Bulk Access
File Pickers and File I/O
Handling Exceptions
Consolidating Async Calls
Streamlined File I/O
Application Lifecycle Issues
Your Own Asynchronous Methods
Chapter 8 App Bars and Popups
Implementing Context Menus
The Popup Dialog
Application Bars
The Application Bar Button Style
Inside the Segoe UI Symbol Font
App Bar CheckBox and RadioButton
An App Bar for a Note Pad
Introducing XamlCruncher
Application Settings and View Models
The XamlCruncher Page
Parsing the XAML
XAML Files In and Out
The Settings Dialog
Beyond the Windows Runtime
Chapter 9 Animation
The Windows.UI.Xaml.Media.Animation Namespace
Animation Basics
Animation Variation Appreciation
Other Double Animations
Animating Attached Properties
The Easing Functions
All-XAML Animations
Animating Custom Classes
Key Frame Animations
The Object Animation
Predefi ned Animations and Transitions
Chapter 10 Transforms
A Brief Overview
Rotation (Manual and Animated)
Visual Feedback
Translation
Transform Groups
The Scale Transform
Building an Analog Clock
Skew
Making an Entrance
Transform Mathematics
The CompositeTransform
Geometry Transforms
Brush Transforms
Dude, Where’s My Element?
Projection Transforms
Deriving a Matrix3D
Chapter 11 The Three Templates
Data in a Button
Making Decisions
Collection Controls and the Real Use of DataTemplate
Collections and Interfaces
Tapping and Selecting
Panels and Virtualizing Panels
Custom Panels
The Item Template Bar Chart
The FlipView Control
The Basic Control Template
The Visual State Manager
Using generic.xaml
Template Parts
Custom Controls
Templates and Item Containers
Chapter 12 Pages and Navigation
Screen Resolution Issues
Scaling Issues
Snap Views
Orientation Changes
Simple Page Navigation
The Back Stack
Navigation Events and Page Restoration
Saving and Restoring Application State
Navigational Accelerators and Mouse Buttons
Passing and Returning Data
Visual Studio’s Standard Templates
View Models and Collections
Grouping the Items
PART II SPECIALTIES
Chapter 13 Touch, Etc.
A Pointer Roadmap
A First Dab at Finger Painting
Capturing the Pointer
Editing with a Popup Menu
Pressure Sensitivity
Smoothing the Tapers
How Do I Save My Drawings?
Real and Surreal Finger Painting
A Touch Piano
Manipulation, Fingers, and Elements
Working with Inertia
An XYSlider Control
Centered Scaling and Rotation
Single-Finger Rotation
Chapter 14 Bitmaps
Pixel Bits
Transparency and Premultiplied Alphas
A Radial Gradient Brush
Loading and Saving Image Files
Posterize and Monochromize
Saving Finger Paint Artwork
HSL Color Selection
Reverse Painting
Accessing the Pictures Library
Capturing Camera Photos
Chapter 15 Going Native
An Introduction to P/Invoke
Some Help
Time Zone Information
A Windows Runtime Component Wrapper for DirectX
DirectWrite and Fonts
Confi gurations and Platforms
Interpreting Font Metrics
Drawing on a SurfaceImageSource
Chapter 16 Rich Text
Private Fonts
A Taste of Glyphs
Font Files in Local Storage
Typographical Enhancements
RichTextBlock and Paragraphs
RichTextBlock Selection
RichTextBlock and Overfl ow
The Perils of Pagination
Rich Editing with RichEditBox
Your Own Text Input
Chapter 17 Share and Print
Settings and Popups
Sharing Through the Clipboard
The Share Charm
Basic Printing
Printable and Unprintable Margins
The Pagination Process
Custom Printing Properties
Printing a Monthly Planner
Printing a Range of Pages
Where To Do the Big Jobs?
Printing FingerPaint Art
Chapter 18 Sensors and GPS
Orientation and Orientation
Acceleration, Force, Gravity, and Vectors
Follow the Rolling Ball
The Two Norths
Inclinometer = Accelerometer + Compass
OrientationSensor = Accelerometer + Compass
Azimuth and Altitude
Bing Maps and Bing Map Tiles
Chapter 19 Pen (Also Known as Stylus)
The InkManager Collections
The Ink Drawing Attributes
Erasing and Other Enhancements
Selecting Strokes
The Yellow Pad
Index
· · · · · · (收起)

读后感

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Charles Petzold 从1984年开始编写个人计算机程序,从1985年开始编写Micrososft Win-dows程序。《Windows程序设计》由微软出版社在1988年首次出版。 ******************************************************************************** 3~4年的时间,这个家伙从零开始学习,竟...  

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对于书中的内容。这本书写得很细,可以帮助你理解很多Windows编程的基本概念,花了一个多月的时间也才读了不到一半,但是受益匪浅,以前听到“句柄”(Handle),设备上下文(Device Context)之类的只有个朦胧的意识,很不理解,书中对这些概念都做了详细的介绍。我觉得这是...  

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虽说是13##页,其实至少有3##页是原码——不过也可见用win api编程是件多么困难的事,特别是GUI编程。 最难的是开头,对api参数的理解。如果C语言没学好,或者忘得差不多(像我)了就更难理解了。很多入门级书会将数据定义与结构体等内容略略带过,恰恰这些都是头文件常用的。...  

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对得起经典两个字,在整本书的引导下清楚了整个WINODWS的消息处理机制,对windows程序设计也算是有比较深的了解,当然只是在API层面上,至于像MFC、COM这些就得另外找书了。 这两本书不仅仅是在讲解API的用法而已,更重要的是讲解了WINDOWS的整个体制,把它的整个内部消息体制...  

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大一下学期,从五一节开始读的。三本书,当时还在网上买的盗版,质量奇差。可惜我只把第一本书的大半部分读完了,相当于全部的1/4,后来暑假去学Java了。不过确实受益匪浅,事件驱动的编程,UI的设计,计时器等等。很可惜当年没有把这本书看完。  

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