Adobe AIR Bible 在线电子书 图书标签: Wiley Adobe.AIR.Bible 2008
发表于2024-11-10
Adobe AIR Bible 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024
很不错的书,很容易上手,也可以作为参考书.Amazon 五星评价(截止目前).
评分很不错的书,很容易上手,也可以作为参考书.Amazon 五星评价(截止目前).
评分很不错的书,很容易上手,也可以作为参考书.Amazon 五星评价(截止目前).
评分很不错的书,很容易上手,也可以作为参考书.Amazon 五星评价(截止目前).
评分很不错的书,很容易上手,也可以作为参考书.Amazon 五星评价(截止目前).
Benjamin Gorton has been developing software for the desktop and the Web for over 10 years. For the
past seven years, he has been working in Flash and ActionScript, doing projects for such companies as
Disney, MTV, Neopets, and Sandisk. He currently resides in Los Angeles, where he works as a Senior
Software Developer for Schematic.
Ryan Taylor is an award-winning artist and programmer specializing in object-oriented architecture,
CGI mathematics/programming, as well as both static and motion design. Ryan, 25, has already landed
his name in the credits of the #1 and #5 all-time best selling video game titles, written for multiple
books, and established himself as an all-around leader in the digital arts community. Currently, Ryan
serves as a senior developer on the Multimedia Platforms Group at Schematic. He also works as an independent
contractor, offering his expertise to top companies and agencies all over the world.
Jeff Yamada lives with his wife AmyLynn and son Jackson in Salt Lake City, Utah, where he is currently
a Senior Interactive Developer at the award-winning RED Interactive Agency. Jeff specializes in the
architecture and development of immersive branded Flash experiences, rich Internet applications, and of
course, AIR applications. As both a designer and developer, Jeff has spent the last ten years freelancing,
consulting, and working for the University of Washington, Microsoft, Avenue A | Razorfish, Schematic,
and Nintendo. Jeff contributes to the open-source community and shares his thoughts and ideas with
the world at http://blog.jeffyamada.com.
Part I: Introduction to AIR . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Chapter 1: Clearing the AIR ............................................................................................................3
Chapter 2: Setting Up Your Development Environment ..................................................................9
Chapter 3: Building Your First AIR Application ............................................................................33
Part II: Programming for AIR Essentials . . . . . . . . . . . . . . . . . 43
Chapter 4: Crash Course in AIR Programming ..............................................................................45
Chapter 5: Development Essentials ...............................................................................................71
Chapter 6: Debugging and Profiling ..............................................................................................83
Part III: AIR API . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Chapter 7: Communicating with the Local Machine ...................................................................101
Chapter 8: Using the Filesystem .................................................................................................115
Chapter 9: Using the Clipboard ..................................................................................................147
Chapter 10: Dragging and Dropping ...........................................................................................173
Chapter 11: SQLite Databases .....................................................................................................193
Chapter 12: Using Native Operating System Windows ...............................................................217
Chapter 13: HTML Content ........................................................................................................255
Part IV: Building an Application . . . . . . . . . . . . . . . . . . . . . . 271
Chapter 14: Preparing to Build a Large-Scale Application ...........................................................273
Chapter 15: Building a Reusable Config Class .............................................................................285
Chapter 16: Application Design Best Practices ............................................................................305
Chapter 17: SDK Development ...................................................................................................323
Chapter 18: Sample Application: LogReader ...............................................................................329
Chapter 19: Polishing a Finished Application .............................................................................357
Part V: Testing and Deploying . . . . . . . . . . . . . . . . . . . . . . . 383
Chapter 20: Deployment Workflow ............................................................................................385
Chapter 21: Leveraging Ant to Automate the Build Process .........................................................395
Chapter 22: Installation and Distribution ....................................................................................419
Index .........................................................................................................................................433
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Adobe AIR Bible 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024