Advanced .NET Debugging 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Advanced .NET Debugging

简体网页||繁体网页
Mario Hewardt 作者
Addison-Wesley Professional
译者
2009-11-19 出版日期
552 页数
USD 59.99 价格
Paperback
丛书系列
9780321578891 图书编码

Advanced .NET Debugging 在线电子书 图书标签: Debug  .Net  编程  计算机  FYF  ENU  DEV  COMP_Windows   


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Advanced .NET Debugging 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Advanced .NET Debugging 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Advanced .NET Debugging 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Advanced .NET Debugging 在线电子书 用户评价

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读完这本书可以对.Net乃至windows的底层有更深的了解。熟练使用SOS和SOSEX这些工具的话会帮你解决很多难题。减一星是因为里面的debug技术对于绝大多数程序员来说,在绝大多数情况下是不需要的(因为多数情况下VS自带的debug功能已经 足够了)。当然,一旦用到了,可能就是你在团队里证明自己能力的好机会。再减一星是因为书是在09年写的,当初framework 4.0都还没有正式发布,所以有些内容现在看略显过时。

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例子不够丰富, 不接地气

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.NET开发者必备.

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.NET开发者必备.

评分

读完这本书可以对.Net乃至windows的底层有更深的了解。熟练使用SOS和SOSEX这些工具的话会帮你解决很多难题。减一星是因为里面的debug技术对于绝大多数程序员来说,在绝大多数情况下是不需要的(因为多数情况下VS自带的debug功能已经 足够了)。当然,一旦用到了,可能就是你在团队里证明自己能力的好机会。再减一星是因为书是在09年写的,当初framework 4.0都还没有正式发布,所以有些内容现在看略显过时。

Advanced .NET Debugging 在线电子书 著者简介

Mario Hewardt是《Windows高级调试》(http://www.china-pub.com/195640)的作者之一,他是微软公司的资深开发经理。他拥有11年的工作经验,从Windows 98一直到Windows Vista。在过去的几年中,Mario主要从事SaaS领域的工作,开发了Asset Inventory Service,这个服务用于帮助用户跟踪他们的资产清单。他目前正在领导一个团队,为下一代Microsoft在线管理服务开发核心支撑平台。


Advanced .NET Debugging 在线电子书 图书目录


Advanced .NET Debugging 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Advanced .NET Debugging 在线电子书 图书描述

Part I – Overview

Part I introduces the reader to the basic concepts required to efficiently debug .NET applications using the Debugging Tools for Windows package.

1. Introduction to the Tools

This chapter contains a brief introduction to the tools used throughout the book, including basic usage scenarios, download locations, and installation instructions. Amongst the tools covered are:

Debugging Tools for Windows

.NET 2.0 redist/SDK

SOS

SOSEX

CLR Profiler

Performance Counters

Reflector for .NET

PowerDBG

Managed Debugging Assistants

2. CLR Fundamentals

This chapter discusses the core fundamentals of the CLR. The chapter begins with a high level overview of the major runtime components and subsequently drills down into the details and covers topics such as:

· CLR and the Windows Loader. Discusses how .NET applications are natively supported using the PE file format.

· Application domains (system, shared, default, custom) as well as loader heaps etc.

· Assembly overview

· Assembly manifest

· Type metadata

· And more…

3. Basic Debugging Tasks

Chapter 3 gives hands on examples of the basic .NET debugging tasks such as:

· Thread management

· Display stack traces

· Display local variables

· Breakpoint management

· Dumping heap based objects

· .NET exception model and how to analyze in the debuggers

· Basics of postmortem debugging

· Remote debugging

Part II – Applied Debugging

Par t II is a practical approach to debugging common .NET problems encountered in the development process. Each chapter is dedicated to a specific CLR component and/or technology and begins by detailing the inner workings of that component. Subsequently, a number of common problems related to the specific technologies are discussed and how the debuggers and tools can be used for root cause analysis.

4. Assembly Loader

The complexity of .NET applications can range from simple command line applications to complex multi-process/multi machine server applications with a large number of assemblies living in harmony. In order to efficiently debug problems in .NET applications one much be careful to understand the dependencies of .NET assemblies. This chapter takes a look at how the CLR assembly loader does its work and common problems surrounding that area.

5. Managed Heap and Garbage Collection

While .NET developers can enjoy the luxury of automatic memory management, care must still be taken to avoid costly mistakes. The highly sophisticated CLR garbage collector is an automatic memory manager that allows developers to focus less on memory management and more on application logic. Even though the CLR manages memory for the developer, care must be taken to avoid pitfalls that can wreak havoc in your applications. In this chapter we look at how the garbage collector works, how to peek into the internals of the garbage collector and some common programming mistakes related to automatic garbage collection (non memory resources, memory fragmentation, finalizer problems etc).

6. Synchronization

A multithreaded environment allows for a great deal of flexibility and efficiency. With this flexibility comes a lot of complexity in the form of thread management. To avoid costly mistakes in your application, care must be taken to ensure that threads perform their work in an orchestrated fashion. This chapter introduces the synchronization primitives available in .NET and discusses how the debuggers and tools can be used to debug common thread synchronization problems. Scenarios such as deadlocks, lock contentions, sync blocks, thin locks and thread pool problems are discussed.

7. Interoperability

.NET relies heavily on underlying Windows components. In order to invoke the native Windows components the CLR exposes two primary methods of interoperability:

1. Platform Invocation

2. COM Interoperability

Since the.NET and Win32 programming models are often very different, idiosyncrasies often lead to hard to track down problems. In this chapter we look at some very common mistakes done when working in the Interoperability layer and how to use the debuggers and tools to troubleshoot the problems.

Part III – Advanced Topics

8. Postmortem Debugging

Quite often it’s not feasible to expect full access to a failing machine so that a problem can be debugged. Bugs that surface on production machines on customer sites are rarely available for debugging. This chapter outlines the mechanisms for debugging a problem without access to the physical machine. Topics discussed include the basics of crash dumps, generating crash dumps, analyzing crash dumps etc.

9. Power Tools

Introduces the reader to power tools such as Debugging via Powershell , IISDiag and more.

10.CLR 4.0

This chapter is reserved for any substantial enhancements coming out while the book is being authored/published.

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