Part I – Overview
Part I introduces the reader to the basic concepts required to efficiently debug .NET applications using the Debugging Tools for Windows package.
1. Introduction to the Tools
This chapter contains a brief introduction to the tools used throughout the book, including basic usage scenarios, download locations, and installation instructions. Amongst the tools covered are:
Debugging Tools for Windows
.NET 2.0 redist/SDK
SOS
SOSEX
CLR Profiler
Performance Counters
Reflector for .NET
PowerDBG
Managed Debugging Assistants
2. CLR Fundamentals
This chapter discusses the core fundamentals of the CLR. The chapter begins with a high level overview of the major runtime components and subsequently drills down into the details and covers topics such as:
· CLR and the Windows Loader. Discusses how .NET applications are natively supported using the PE file format.
· Application domains (system, shared, default, custom) as well as loader heaps etc.
· Assembly overview
· Assembly manifest
· Type metadata
· And more…
3. Basic Debugging Tasks
Chapter 3 gives hands on examples of the basic .NET debugging tasks such as:
· Thread management
· Display stack traces
· Display local variables
· Breakpoint management
· Dumping heap based objects
· .NET exception model and how to analyze in the debuggers
· Basics of postmortem debugging
· Remote debugging
Part II – Applied Debugging
Par t II is a practical approach to debugging common .NET problems encountered in the development process. Each chapter is dedicated to a specific CLR component and/or technology and begins by detailing the inner workings of that component. Subsequently, a number of common problems related to the specific technologies are discussed and how the debuggers and tools can be used for root cause analysis.
4. Assembly Loader
The complexity of .NET applications can range from simple command line applications to complex multi-process/multi machine server applications with a large number of assemblies living in harmony. In order to efficiently debug problems in .NET applications one much be careful to understand the dependencies of .NET assemblies. This chapter takes a look at how the CLR assembly loader does its work and common problems surrounding that area.
5. Managed Heap and Garbage Collection
While .NET developers can enjoy the luxury of automatic memory management, care must still be taken to avoid costly mistakes. The highly sophisticated CLR garbage collector is an automatic memory manager that allows developers to focus less on memory management and more on application logic. Even though the CLR manages memory for the developer, care must be taken to avoid pitfalls that can wreak havoc in your applications. In this chapter we look at how the garbage collector works, how to peek into the internals of the garbage collector and some common programming mistakes related to automatic garbage collection (non memory resources, memory fragmentation, finalizer problems etc).
6. Synchronization
A multithreaded environment allows for a great deal of flexibility and efficiency. With this flexibility comes a lot of complexity in the form of thread management. To avoid costly mistakes in your application, care must be taken to ensure that threads perform their work in an orchestrated fashion. This chapter introduces the synchronization primitives available in .NET and discusses how the debuggers and tools can be used to debug common thread synchronization problems. Scenarios such as deadlocks, lock contentions, sync blocks, thin locks and thread pool problems are discussed.
7. Interoperability
.NET relies heavily on underlying Windows components. In order to invoke the native Windows components the CLR exposes two primary methods of interoperability:
1. Platform Invocation
2. COM Interoperability
Since the.NET and Win32 programming models are often very different, idiosyncrasies often lead to hard to track down problems. In this chapter we look at some very common mistakes done when working in the Interoperability layer and how to use the debuggers and tools to troubleshoot the problems.
Part III – Advanced Topics
8. Postmortem Debugging
Quite often it’s not feasible to expect full access to a failing machine so that a problem can be debugged. Bugs that surface on production machines on customer sites are rarely available for debugging. This chapter outlines the mechanisms for debugging a problem without access to the physical machine. Topics discussed include the basics of crash dumps, generating crash dumps, analyzing crash dumps etc.
9. Power Tools
Introduces the reader to power tools such as Debugging via Powershell , IISDiag and more.
10.CLR 4.0
This chapter is reserved for any substantial enhancements coming out while the book is being authored/published.
Mario Hewardt是《Windows高级调试》(http://www.china-pub.com/195640)的作者之一,他是微软公司的资深开发经理。他拥有11年的工作经验,从Windows 98一直到Windows Vista。在过去的几年中,Mario主要从事SaaS领域的工作,开发了Asset Inventory Service,这个服务用于帮助用户跟踪他们的资产清单。他目前正在领导一个团队,为下一代Microsoft在线管理服务开发核心支撑平台。
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这本书的深度和广度令人叹为观止,它简直就是一本系统内部的“探险地图”。作者在多个技术栈之间自如穿梭的能力,充分展示了其深厚的工程背景。 无论是对COM互操作性的深入分析,还是对高性能场景下内存屏障的细致讲解,都体现了作者对.NET底层架构的深刻理解。 相比市面上其他专注于特定框架版本的书籍,这本书的理论基础非常稳固,这意味着它能经受住时间的考验,即使.NET版本迭代,核心的调试理念依然适用。 购买这本书绝对是一项长期投资,它提供给你的不是一时的技巧,而是解决未来任何复杂疑难杂症所需要的思维框架和知识体系,这对于任何希望在.NET领域深耕的技术人员来说,都是一份无可替代的宝贵财富。
评分我最欣赏这本书的地方在于其对“调试”这一主题的全新诠释。它不仅仅是教你如何使用Visual Studio的断点功能,而是将其提升到了一种系统诊断和问题根源分析的工程艺术层面。 作者详尽地剖析了不同类型的运行时错误,从零内存泄漏到线程死锁,每一种情景都提供了多角度的分析路径和诊断工具链。 尤其值得称赞的是,作者非常注重跨平台和不同环境下的调试差异性,这在当前微服务和云原生的大背景下显得尤为重要。阅读这本书后,我开始尝试使用一些更底层的工具,比如WinDbg配合SOS扩展,去挖掘那些Visual Studio界面都无法直接暴露的内部状态,这种能力上的提升,让我感觉自己对.NET生态系统的掌控力达到了一个新的境界。
评分这本书的封面设计非常引人注目,那种深邃的蓝色调配合着简洁的银色字体,立刻就传达出一种专业、严谨的气息。我记得当初在书店里翻阅时,第一印象就是这绝对是一本能带我深入技术底层的工具书,而不是那种泛泛而谈的入门读物。 它的排版布局清晰明了,代码示例的呈现方式非常规范,即使是初次接触复杂概念的读者,也能通过清晰的缩进和注释,迅速抓住核心逻辑。 我特别欣赏作者在解释底层原理时那种抽丝剥茧的耐心,比如关于内存管理和垃圾回收机制的论述,他没有停留在理论层面,而是结合实际的.NET运行时环境进行了详尽的剖析,这对于我解决日常工作中遇到的性能瓶颈至关重要。 尽管内容深度很高,但作者似乎深谙如何平衡学术性和实用性之间的关系,大量穿插的“实战技巧”和“陷阱警示”,让阅读过程充满了发现新大陆的惊喜感,真正做到了学以致用。
评分坦率地说,这本书的起点设置得非常高,它假定读者已经对C#语言的基础语法和面向对象编程有了一个扎实的基础。如果你是完全的新手,可能会在开头的几个章节感到吃力。然而,正是这种对门槛的坚持,保证了后续内容的纯粹性和高价值。书中对于CLR内部工作机制的探讨,简直可以用“教科书级别”来形容,那些关于JIT编译、值类型与引用类型在栈和堆上的精确布局描述,让我对.NET的运行机制有了前所未有的清晰认识。 这本书的真正价值体现在它如何教你“思考”,而不是仅仅教你“操作”。它训练你用调试器的视角去看待代码的生命周期,从源文件到最终执行的每一个微小步骤,都了如指掌,这对于提升代码质量和系统稳定性无疑是质的飞跃。
评分这本书的叙事节奏掌握得极佳,它不像某些技术书籍那样枯燥乏味,读起来让人昏昏欲睡。相反,作者像一位经验丰富的老兵在传授独门绝技,语气中带着一种不容置疑的权威性,但又不失亲切感。 比如在讲解异常处理和堆栈跟踪的部分,作者用了一个非常生动的比喻,将复杂的调用链比作城市交通系统中的拥堵点,这种形象化的描述极大地降低了理解难度。 每次读到关键性的技术点时,作者都会适时地抛出一个“你想知道为什么会这样吗?”的引导性问题,然后紧接着给出深入的、令人信服的解释。这种互动式的写作手法,使得阅读不再是被动的接收信息,而更像是一场与专家的深度对话,让人忍不住一口气读完一章又一章,生怕错过任何一个细节。
评分.NET开发者必备.
评分读完这本书可以对.Net乃至windows的底层有更深的了解。熟练使用SOS和SOSEX这些工具的话会帮你解决很多难题。减一星是因为里面的debug技术对于绝大多数程序员来说,在绝大多数情况下是不需要的(因为多数情况下VS自带的debug功能已经 足够了)。当然,一旦用到了,可能就是你在团队里证明自己能力的好机会。再减一星是因为书是在09年写的,当初framework 4.0都还没有正式发布,所以有些内容现在看略显过时。
评分例子不够丰富, 不接地气
评分.NET开发者必备.
评分.NET开发者必备.
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