Team Leadership in the Game Industry 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Team Leadership in the Game Industry

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Spaulding, Seth 作者
Course Technology
译者
2009 出版日期
288 页数
$34.99 价格
Paperback
丛书系列
9781598635720 图书编码

Team Leadership in the Game Industry 在线电子书 图书标签: 游戏  industry  Leadership  the  in  Team  Game   


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Team Leadership in the Game Industry 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Team Leadership in the Game Industry 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Team Leadership in the Game Industry 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



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Team Leadership in the Game Industry 在线电子书 著者简介

Seth Spaulding is a twelve-year game industry veteran. His first company was Cyberlore Studios where he contributed to 9 titles including Majesty: The Fantasy Kingdom Simulator, MechWarrior4: Mercenaries and Playboy: The Mansion. During his 10 years with Cyberlore, Seth’s roles included Lead Artist, Art Director, Vice President/Project Lead and President. Since 2005, Seth has worked as Art Director for Firaxis Games (a 2K Games developer) and has contributed to 5 titles including Civilization Revolution and Sid Meier’s Railroads! In 2006, Seth led a seminar on Game Department Leadership and Management during a multi-day seminar in Helsinki through aRTO (a multimedia educational/professional organization). Seth speaks regularly at the Game Developers Conference, presenting on topics such as the Art Directors Roundtable and Art Direction: Confidential. He has also spoken at numerous universities including University of Maryland and the Washington, D.C. Art Institute and he is an active member of the International Game Developers Association. In 2007 he was invited to join the Academy of Interactive Art and Sciences (AIAS) to participate in the selection process for their 2007 awards ceremony.


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Team Leadership in the Game Industry 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

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Team Leadership in the Game Industry arms you with the information you need to face and meet the challenges of finding, supporting, and retaining a talented team of employees. Specifically addressing the unique needs of managers in the game industry, this book recognizes a common issue: game development teams consisting of talented specialists who lack interpersonal and leadership skills. Filled with tips and advice from industry pros, you’ll learn how to solve problems such as selecting your team, defining roles and identifying team leaders, meeting deadlines, and handling underperformers. You’ll examine classic leadership traits, and take a look at specific team roles and their daily responsibilities. Real-world case studies illustrate solutions to each problem and hands-on exercises will help you practice the techniques presented. Team Leadership in the Game Industry provides you with a valuable set of best practices and advice to help you achieve efficient, cohesive teams.

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