Game Character Creation with Blender and Unity 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Game Character Creation with Blender and Unity

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Totten, Chris 作者
译者
2012-7 出版日期
320 页数
$ 50.84 价格
丛书系列
9781118172728 图书编码

Game Character Creation with Blender and Unity 在线电子书 图书标签: blender  设计  新媒体艺术   


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发表于2024-12-25


Game Character Creation with Blender and Unity 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Game Character Creation with Blender and Unity 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Game Character Creation with Blender and Unity 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



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Game Character Creation with Blender and Unity 在线电子书 图书描述

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. * Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process* Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge* Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export* Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.

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