Design Patterns Explained

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本书以作者自身学习、使用模式和多年来为软件开发人员(包括面向对象技术老兵和新手)讲授模式的经验为基础撰写而成。首先概述了模式的基础知识,以及面向对象分析和设计在当代软件开发中的重要性,随后使用易懂的示例代码阐明了12个最常用的模式,包括它们的基础概念、优点、权衡取舍、实现技术以及需要避免的缺陷,使读者能够理解模式背后的基本原则和动机,理解为什么它们会这样运作。

本书适合软件开发专业人士,以及计算机专业、软件工程专业的高校师生阅读,也可作为面向对象分析与设计课程的参考教材。

出版者:Addison-Wesley Professional
作者:Alan Shalloway
出品人:
页数:480
译者:
出版时间:2004-10-22
价格:USD 59.99
装帧:Paperback
isbn号码:9780321247148
丛书系列:
图书标签:
  • 设计模式 
  • pattern 
  • DesignPatterns, 
  • 计算机 
  • 软件工程 
  • 编程 
  • programming 
  • OO 
  •  
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"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples--this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." --Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." --James Noble Leverage the quality and productivity benefits of patterns--without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes * Better ways to start "thinking in patterns" * How design patterns can facilitate agile development using eXtreme Programming and other methods * How to use commonality and variability analysis to design application architectures * The key role of testing into a patterns-driven development process * How to use factories to instantiate and manage objects more effectively * The Object-Pool Pattern--a new pattern not identified by the "Gang of Four" * New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns--or if you've struggled to make them work for you--read this book.

具体描述

读后感

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重口味pattern书,提倡一上来就用pattern思考。不对我的胃口。我还是喜欢gof和posa。

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现在闭上眼睛能搞明白的几种模式: 工厂,工厂方法,抽象工厂,桥模式,装饰,facade,适配,观察者,策略,单例。 学习了一招厘清复杂需求头绪的方法,叫做“分析矩阵”,在书中第16章,将来工作中遇到这种时候可以试一试。 感觉这本书后面翻译的没有前面好,不知道是我看...  

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您好,我是王同学(北京)13581670712,想问您一下这本书是否还有?我想购买这本书,十分感谢!  

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可以将这本书看成"四人帮"设计模式的一个选择性展开说明, 作者认为设计模式里面的内容太晦涩, 太抽象, 学术味太重. 因此需要这么一本教材性质的模式书, 但是作者又没有全部把23种模式都拖出来论述一番, 而是按照自己的方式有选择性的进行重新的组织, 给人的感觉是前面的内容还...  

用户评价

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告诉了我啥叫OO的必读书

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设计模式入门大力推荐!非常优秀的作品

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最近上下班路上都在看这本书,写的很有意思,虽然节奏慢了点。我估计作者是个胖胖的大叔。。。哈哈哈

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I think this book deserves a six star remark!

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我擦,看了此书觉得我以前写的代码好垃圾啊。。。

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