3D Game Engine Design 在线电子书 图书标签: 游戏引擎 game 3d engine 计算机,技术,3D 计算机图形学 技术 to
发表于2025-03-01
3D Game Engine Design 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025
写挺好的,就是旧了点,第二版应该比较好。
评分认真研读ing。。很严谨专业,相关书籍能够达到这种高度的很难找到第二本了把。。。不过也许是因为教学的原因,wildmagic的一部分设计还是值得考量。。。。
评分工具书,偏理论,WildMagic的代码原理,实际中可以当工具书用。很多东西只有在写编辑器的时候才会用到,实际绘制引擎是用不到的。
评分最早看的电子版,对入门实在太适合了,主要看框架,很多细节技术已经落伍了
评分认真研读ing。。很严谨专业,相关书籍能够达到这种高度的很难找到第二本了把。。。不过也许是因为教学的原因,wildmagic的一部分设计还是值得考量。。。。
Now considered an essential reference in the game industry, 3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over faster processors and assembly-language optimization techniques. Implementing those algorithms, however, can be a challenge for even experienced programmers.
This book provides rigorous explanations and derivations of all the essential concepts and techniques. Ideas are revealed step by step with numerous code examples and illustrations. Source code implementations are included on the companion CD-ROM to help you understand the full progression from idea, to algorithm, to working code. Since algorithms are not used in isolation, the source code for a complete engine is provided to bring crucial context to the implementations. This book and CD-ROM offer the most comprehensive professional reference available for the development of 3D game engines.
*Designed for professionals working in game development, simulation, scientific visualization, or virtual worlds.
*Written by a respected game engineer and designer of a leading commercial game engine.
*Thoroughly describes the algorithmsfully implemented in working codethat are the key to writing the fastest, most efficient code possible.
*Provides source code for Windows 95/98/NT/2000, Linux/Unix, and Macintosh platforms.
技术很老了,符合我国国情。没有涉及组织管理effect或着色器的部分。另外书名起得好,书写的也不错。暂时找不到更好的书了。
评分本来很激动,终于翻译了,结果看了50页,至少10个错误,很多都是公式错误。无语啊。。。太不上心了 本来买过一本 3D图形的,就是韩国人写的,那个翻译的不错,但是这个真的很糟糕 这个系列的质量难道是参差不齐的? 本来很激动,终于翻译了,结果看了50页,至少10个错误,很...
评分技术很老了,符合我国国情。没有涉及组织管理effect或着色器的部分。另外书名起得好,书写的也不错。暂时找不到更好的书了。
评分这本书的作者是双料博士,数学和计算机的.所以这本书数学味太重了.很难读.前面的引擎设计的还可以.设计的有的地方还是有斟酌的空间,后面附有大量的数学工具.还是比较实用的.
评分我对此书有书评,在我的博客上 http://blog.sina.com.cn/s/blog_7ef6556e0100u5c7.html 下面是部分摘录: 作者组织章节的方式,如果从章节的题目来看,很多对3D引擎没有经验的读者相信开始都一头雾水,因为似乎毫无章法。我想事实上也如此,David虽然组织相关的章节介绍整个...
3D Game Engine Design 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025