Game Physics Engine Development 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Game Physics Engine Development

简体网页||繁体网页
Ian Millington 作者
CRC Press
译者
2007-3-7 出版日期
480 页数
USD 56.95 价格
Hardcover
丛书系列
9780123694713 图书编码

Game Physics Engine Development 在线电子书 图书标签: 游戏开发  Physics  game  Graphics  计算机图形学  物理  计算机  英文版   


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发表于2024-11-06


Game Physics Engine Development 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Game Physics Engine Development 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Game Physics Engine Development 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Game Physics Engine Development 在线电子书 用户评价

评分

我完整读过的第一本英文书籍,这本书非常好,非常适合物理引擎的入门者。当然英文水平需要一定。四级就够了。

评分

荣幸读过,但是好多不太懂

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参考了不少这本书的代码,并带我温习了一遍大学物理。

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游戏引擎开发

评分

参考了不少这本书的代码,并带我温习了一遍大学物理。

Game Physics Engine Development 在线电子书 著者简介


Game Physics Engine Development 在线电子书 图书目录


Game Physics Engine Development 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Game Physics Engine Development 在线电子书 图书描述

在线阅读本书

Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers (and hobbyists) coming into this market who need help through this complex process. Current introductory books are inadequate; they don't bring enough real-world programming experience to the task. There is a need for an introductory book on game physics with solid coding guidance but which limits the math content. Ian Millington brings his extensive professional programming experience to this problem. He has developed games since 1987, has studied AI and mathematics at the PhD level, and founded Mindlathe Ltd., a company that designed and built commercial physics engines. Physics Engine Development carefully describes each step in the creation of a robust, usable physics engine. It introduces the mathematical concepts in a clear and simple manner, keeping to high school level topics and building a physics code library as it goes. Each new concept is explained in diagrams and code to make sure that even the most novice of game programmers understands. The companion CD-ROM includes the source code for a complete physics engine of commercial quality. This book will serve as a introduction to more mathematically advanced books on game physics, such as Dave Eberly's Game Physics.

* Uses only high school algebra

* Shows how to build a complete system based on professional principles

* CD-ROM with C++ source code for a full commercial-quality physics engine

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Game Physics Engine Development 在线电子书 读后感

评分

看这本书一定要对照着作者github上的源码[https://github.com/idmillington/cyclone-physics/]来看。 由于作者本人已经太长时间不更新代码,也不再回应issue,但是幸而给出了windows环境下demo的可执行文件,所以建议读者只看看代码学习下思路即可,不要再在尝试把代码跑起来这...

评分

看这本书一定要对照着作者github上的源码[https://github.com/idmillington/cyclone-physics/]来看。 由于作者本人已经太长时间不更新代码,也不再回应issue,但是幸而给出了windows环境下demo的可执行文件,所以建议读者只看看代码学习下思路即可,不要再在尝试把代码跑起来这...

评分

看这本书一定要对照着作者github上的源码[https://github.com/idmillington/cyclone-physics/]来看。 由于作者本人已经太长时间不更新代码,也不再回应issue,但是幸而给出了windows环境下demo的可执行文件,所以建议读者只看看代码学习下思路即可,不要再在尝试把代码跑起来这...

评分

看这本书一定要对照着作者github上的源码[https://github.com/idmillington/cyclone-physics/]来看。 由于作者本人已经太长时间不更新代码,也不再回应issue,但是幸而给出了windows环境下demo的可执行文件,所以建议读者只看看代码学习下思路即可,不要再在尝试把代码跑起来这...

评分

看这本书一定要对照着作者github上的源码[https://github.com/idmillington/cyclone-physics/]来看。 由于作者本人已经太长时间不更新代码,也不再回应issue,但是幸而给出了windows环境下demo的可执行文件,所以建议读者只看看代码学习下思路即可,不要再在尝试把代码跑起来这...

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Game Physics Engine Development 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


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