Badass: Making Users Awesome 在线电子书 图书标签: 设计 产品 思维 商业 用户体验 成长 product 管理
发表于2024-11-23
Badass: Making Users Awesome 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024
好书,浅显易懂,但是却给了个framework关于如何设计一套方法让人掌握技能。不止可以从产品经理或者设计角度来设计产品,而且可以用在自己的生活学习中,比如孩子想学钢琴,如何让他有兴趣,坚持学,还有学习的技能。自身也可以用,正好对自身学习有些迷茫最近,正好可以试试
评分前50页能够让你思考一些问题,还不错。但是整本书也就止步于此了,实在读不下去,没什么例子。还专门看了作者的两个演讲,也乏善可陈
评分前50页能够让你思考一些问题,还不错。但是整本书也就止步于此了,实在读不下去,没什么例子。还专门看了作者的两个演讲,也乏善可陈
评分年度最佳图书
评分前半部分同标题,后半部分是理解大脑工作原理后有效练习。
Kathy Sierra created the award-winning Head First programming book series that has sold over 1 million copies, and includes the longest-running tech bestsellers of the past decade. Her background is in developing education games and software for the motion picture industry, and she also created the first interaction design courses for UCLA Entertainment Studies. For more than 15 years she's been helping large companies, small start-ups, non-profits, and educators rethink their approach to user experience, and build sustainable, genuine loyalty.
Imagine you’re in a game with one objective: a bestselling product or service. The rules? No marketing budget, no PR stunts, and it must be sustainably successful. No short-term fads.
This is not a game of chance. It is a game of skill and strategy.
And it begins with a single question: given competing products of equal pricing, promotion, and perceived quality, why does one outsell the others?
The answer doesn’t live in the sustainably successful products or services. The answer lives in those who use them.
Our goal is to craft a strategy for creating successful users. And that strategy is full of surprising, counter-intuitive, and astonishingly simple techniques that don’t depend on a massive marketing or development budget. Techniques typically overlooked by even the most well-funded, well-staffed product teams.
Every role is a key player in this game. Product development, engineering, marketing, user experience, support—everyone on the team. Even if that team is a start-up of one. Armed with a surprisingly overlooked science and a unique POV, we can can reduce the role of luck. We can build sustainably successful products and services that rely not on unethical persuasive marketing tricks but on helping our users have deeper, richer experiences. Not just in the moments while they’re using our product but, more importantly, in the moments when they aren’t.
颠覆以往的用户思维 以前一直都是有着“不要让用户思考”“只需要让用户最简洁的操作”的观点去做设计,这本书提出观点 “成就用户成为很棒的人” 才能算是好产品设计。当然不是让用户沉迷在你的产品里,而是让你的产品持续帮助用户在其相关领域变得越来越好。只有让用户成就成...
评分颠覆以往的用户思维 以前一直都是有着“不要让用户思考”“只需要让用户最简洁的操作”的观点去做设计,这本书提出观点 “成就用户成为很棒的人” 才能算是好产品设计。当然不是让用户沉迷在你的产品里,而是让你的产品持续帮助用户在其相关领域变得越来越好。只有让用户成就成...
评分译者序 挑战·序幕 一种分析方法:逆向分析,找出共性。 口碑传播,蕴含感受:成就用户。应该逆向分析成功用户。 l 相对于产品表现出色,基于用户表现出色的竞争门槛更低: l 更具有吸引力的引用场景: 总结: 帮助一小部分用户在一个更大的应用场景中获得显著成功,与此同时,...
评分 评分总的来说这本书的核心思想就是,伟大的产品就是帮助用户成就更好的自己。第一步是寻找合适的应用场景让产品和用户产生关联(拉新),再一步步扩大用户场景来让用户使用你更多的产品或者增加产品的使用频率(留存),同时培养忠实优质用户,通过口碑营销和事实营销吸引更多的用...
Badass: Making Users Awesome 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024