Badass: Making Users Awesome 在线电子书 图书标签: 设计 产品 思维 商业 用户体验 成长 product 管理
发表于2025-01-11
Badass: Making Users Awesome 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025
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评分好书,浅显易懂,但是却给了个framework关于如何设计一套方法让人掌握技能。不止可以从产品经理或者设计角度来设计产品,而且可以用在自己的生活学习中,比如孩子想学钢琴,如何让他有兴趣,坚持学,还有学习的技能。自身也可以用,正好对自身学习有些迷茫最近,正好可以试试
评分好书,浅显易懂,但是却给了个framework关于如何设计一套方法让人掌握技能。不止可以从产品经理或者设计角度来设计产品,而且可以用在自己的生活学习中,比如孩子想学钢琴,如何让他有兴趣,坚持学,还有学习的技能。自身也可以用,正好对自身学习有些迷茫最近,正好可以试试
评分前半部分同标题,后半部分是理解大脑工作原理后有效练习。
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Kathy Sierra created the award-winning Head First programming book series that has sold over 1 million copies, and includes the longest-running tech bestsellers of the past decade. Her background is in developing education games and software for the motion picture industry, and she also created the first interaction design courses for UCLA Entertainment Studies. For more than 15 years she's been helping large companies, small start-ups, non-profits, and educators rethink their approach to user experience, and build sustainable, genuine loyalty.
Imagine you’re in a game with one objective: a bestselling product or service. The rules? No marketing budget, no PR stunts, and it must be sustainably successful. No short-term fads.
This is not a game of chance. It is a game of skill and strategy.
And it begins with a single question: given competing products of equal pricing, promotion, and perceived quality, why does one outsell the others?
The answer doesn’t live in the sustainably successful products or services. The answer lives in those who use them.
Our goal is to craft a strategy for creating successful users. And that strategy is full of surprising, counter-intuitive, and astonishingly simple techniques that don’t depend on a massive marketing or development budget. Techniques typically overlooked by even the most well-funded, well-staffed product teams.
Every role is a key player in this game. Product development, engineering, marketing, user experience, support—everyone on the team. Even if that team is a start-up of one. Armed with a surprisingly overlooked science and a unique POV, we can can reduce the role of luck. We can build sustainably successful products and services that rely not on unethical persuasive marketing tricks but on helping our users have deeper, richer experiences. Not just in the moments while they’re using our product but, more importantly, in the moments when they aren’t.
总的来说这本书的核心思想就是,伟大的产品就是帮助用户成就更好的自己。第一步是寻找合适的应用场景让产品和用户产生关联(拉新),再一步步扩大用户场景来让用户使用你更多的产品或者增加产品的使用频率(留存),同时培养忠实优质用户,通过口碑营销和事实营销吸引更多的用...
评分 评分在做产品运营前,需要对产品进行深入的了解,才能根据已知的信息,做出针对性的运营措施? 1、产品调研:市场有多大、竞品情况、我们有哪些有利条件、产品完成时间和成本、产品生存周期? 2、渠道挖掘:市场上有哪些推广渠道、PC端和移动端转化较好的渠道有哪些、竞争对手做了...
评分这本书的核心观点就是标题——用户不关心产品如何,只关心用了产品之后的自己。所以站在用户角度来思考,成就客户,使之卓越,然后他们会自发的宣传产品从而达到口碑效应,才是做出真正好产品和爆款的思路 对我这个产品营销门外汉而言,算是一个有趣新鲜的观点,基本同意书中所...
评分Badass: Making Users Awesome 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2025