Josh Clark is a writer, designer, and developer who helps creative people clear technical hassles to share their ideas with the world. As speaker and consultant, he has helped scores of companies build effective websites and mobile apps. When he's not writing or speaking about clever design and humane software, he's building it. Josh is the creator of Big Medium, friendly software that actually makes it fun to manage a website. He's also the author of Best iPhone Apps and iWork '09: The Missing Manual, both published by O'Reilly. Before the rise of the Web, Josh worked on a slew of national PBS programs at WGBH-TV in Boston. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. Now Josh makes words and spins code at his hypertext laboratory globalmoxie.com. He divides his time between Providence, Rhode Island, and Paris, France.
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
移动设备的小尺寸屏幕(虽然现在有越来越大的趋势,4.3,4.7,5.3,7),决定了普通的网站设计不适合移动设备的操作(内容太丰富,界面交互适用于鼠标键盘)——移动设备主要在移动中使用,操作方式是手指触碰,需要按钮有较大的接触区域才能保证点击到正确的功能。 网站的各个模...
評分乘热打铁,罗列下术语: 单击、单点 Tap 轻拂 Flick 滑动 Swipe 旋转 twist 摇动 shake 动作选单 action sheet 拔选器 picker 导航栏 navigation bar 标签栏 tab bar 工具栏 toolbar 搜索栏 search bar 范围选择...
評分看完了HIG,又来看这本,两本相互补充,记点读书笔记,有图的请看:http://blog.sina.com.cn/s/blog_7b9385b00101ljba.html 第一章用户是如何使用iphone 1移动中 2时间少注意力有限 3你只是众多app中一个,需要尽管搞定用户的任务 4利用忠诚用户进行口碑营销 用户看到的界面...
評分Iphone设计必读,尤其适合初学者,配合着苹果的“人机交互指南”看,会迅速入门。既有产品经理“道”的部分,又有设计“术”的部分,非常实用,深入浅出,很好。 摘录部分精彩要点: 1.移动用户 微任务——附近情况——无聊 2.为笨蛋设计 隐喻——简单 图标重在意义清晰 3.内容...
評分看完了HIG,又来看这本,两本相互补充,记点读书笔记,有图的请看:http://blog.sina.com.cn/s/blog_7b9385b00101ljba.html 第一章用户是如何使用iphone 1移动中 2时间少注意力有限 3你只是众多app中一个,需要尽管搞定用户的任务 4利用忠诚用户进行口碑营销 用户看到的界面...
受益頗多啊發現瞭自己一直以來一些概念上的錯誤。。。不過本來看書速度就慢還看瞭英文原版的。。眼睛好疼_(:зゝ∠)_
评分受益頗多啊發現瞭自己一直以來一些概念上的錯誤。。。不過本來看書速度就慢還看瞭英文原版的。。眼睛好疼_(:зゝ∠)_
评分看過的同類書裏麵最好的。
评分看3年前的書iphone的OS和apps已經有瞭很多不同的設計理念 一些基本的guidelance可以藉鑒 更多地就在於平時follow的一些usability research報告和blog瞭
评分every iOS designer's 1st book. a comprehensive way to get educated.
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