Reality Is Broken 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Reality Is Broken

简体网页||繁体网页
Jane McGonigal 作者
Penguin Press HC, The
译者
2011-1-20 出版日期
400 页数
USD 26.95 价格
Hardcover
丛书系列
9781594202858 图书编码

Reality Is Broken 在线电子书 图书标签: 心理学  游戏  游戏设计  games  心理与行为  社会网络分析  互联网  Jane_McGonigal   


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发表于2024-11-05


Reality Is Broken 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Reality Is Broken 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Reality Is Broken 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Reality Is Broken 在线电子书 用户评价

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也算了,看不下去,后来老是觉得作者在说游戏能干吗干吗,但是举例子老是玩游戏本身,而没有很多具体的“成功把游戏心理应用到生活中'做正事'”的例子,只应用游戏心理玩游戏的话,对我来说没半点意思。

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作者调动读者情绪的能力真是无敌,全书都是洗脑式的演讲腔,但读起来也颇有意思。书的确太片面了,现实中也的确很多Gamification的实践都失败了,但也有一些非常成功(比如duolingo,udacity,以及现实中的各种积分)。还是相信Gamification能够给世界带来改变呢,未来有机会的话,努力争取研究这个相关吧。

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这也太无聊了吧,一直说游戏的可能性,实际上在长安街上随便过马路也可能有好处,因为可以锻炼人的胆识,但这不代表这么做是明智的和利大于弊吧

评分

superb

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强调游戏不是“洪水猛兽”,或者浪费时间的消遣。游戏可以调动人性的积极一面并促成一般情况下极其困难的大规模合作。因为这本书我又有理由玩一下游戏了。不足之处是其介绍的几个有积极作用的游戏都太小众,缺少对AAA级大作的意义的批评,而且后面几章的案例有重复之感,令人疲劳。

Reality Is Broken 在线电子书 著者简介

Jane McGonigal is the director of game research and development at the Institute for the Future. Her work has been featured in The Economist, Wired, and The New York Times; and on MTV, CNN, and NPR. In 2009, BusinessWeek called her one of the ten most important innovators to watch. She has given keynote addresses at TED, South by Southwest Interactive, and the Game Developers Conference and was a featured speaker at The New Yorker Conference.


Reality Is Broken 在线电子书 图书目录


Reality Is Broken 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Reality Is Broken 在线电子书 图书描述

Visionary game designer Jane McGonigal reveals how we can harness the power of games to solve real-world problems and boost global happiness.

More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world.

Drawing on positive psychology, cognitive science, and sociology, Reality Is Broken uncovers how game designers have hit on core truths about what makes us happy and utilized these discoveriesto astonishing effect in virtual environments. Videogames consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? Her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges, and she helped pioneer a fast-growing genre of games that aims to turn gameplay to socially positive ends.

In Reality Is Broken , she reveals how these new alternate reality games are already improving the quality of our daily lives, fighting social problems such as depression and obesity, and addressing vital twenty-first-century challenges-and she forecasts the thrilling possibilities that lie ahead. She introduces us to games like World Without Oil, a simulation designed to brainstorm-and therefore avert- the challenges of a worldwide oil shortage, and Evoke, a game commissioned by the World Bank Institute that sends players on missions to address issues from poverty to climate change.

McGonigal persuasively argues that those who continue to dismiss games will be at a major disadvantage in the coming years. Gamers, on the other hand, will be able to leverage the collaborative and motivational power of games in their own lives, communities, and businesses. Written for gamers and nongamers alike, Reality Is Broken shows us that the future will belong to those who can understand, design, and play games.

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Reality Is Broken 在线电子书 读后感

评分

简·麦戈尼格尔真是美貌与智慧的化身啊。身为未来学家、数字游戏顶级设计师、TED大会的新锐演讲者,她完全生活在游戏之中。身边有这样一个家人、朋友或同事,试问你的生活又怎会乏味? 抢着做家务挣积分,洗碗、倒垃圾、洗衣服... 还得偷偷摸摸,把这些细碎的生活琐事搞到如此...  

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【活动分享】 10月28日湛庐文化在京举办了《游戏改变世界》庐客会第一期。 活动视频片段: 王煜全 分享片段:http://v.youku.com/v_show/id_XNDcwNjMxMjY4.html 汪冰 分享片段: http://v.youku.com/v_show/id_XNDcwNjIzMTU2.html 11月4日上海众阅读书会沙龙活动分享: http:/...  

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这两本书几乎是2012年以来最重磅的以游戏为标题的译本图书,这本书实际还上市早一些(2012年1月中译本上市),游戏改变世界是9月上市,然而,看豆瓣的书评,你会发现这边车水马龙,而那边门可罗雀,个中原因,稍后探讨 实际上两本书都是好书,Gamestorminghttp://book.douban....  

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翻阅着这本《游戏改变世界》,诚惶诚恐,我觉得这本书在对我的启发上完全可以媲美甚至超越六月份读过的《暗时间》,有点兴奋,再早点遇到这本书就好了。 其实我自己就是作者描述的这一类人,如今刚满二十岁不久的我,自2004年接触第一款游戏《热血传奇》以来,在游戏中至少已...

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当我还是迷恋跳皮筋的小学生时,假期跟小伙伴聚会玩耍是最开心的事情了。这种快乐一直持续到作为领队的表哥突然宣布,他要退出团队,去做更有意义的事情。从此以后,惨遭抛弃的我们只能眼巴巴地看着他和他伟大的事业——躲在房间里面对屏幕,目不转睛地操纵着一个名叫“超级玛...  

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