Peopleware 在线电子书 图书标签: 软件工程 管理 人件 peopleware management 计算机 软件管理 programming
发表于2024-11-05
Peopleware 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024
是坨好书,有很多观点看了心有戚戚焉。。愤世嫉俗不管用,看看能改变什么吧。。
评分爱不释手
评分recommended by code horror
评分Idiosyncrasies of team productivity loss and solutions.
评分看过日文的,凑和,主要啰嗦了一大堆工作环境的事情。
Tom DeMarco和Timothy Lister是大西洋系统协会(www.atlsysguild.com)的负责人。从1979起,他们就在一起演讲,写作和从事国际性的咨询工作,主要涉及软件工程、生产力、估算、管理学和公司文化。 Tom DeMarco的职业生涯开始于贝尔实验室,他是结构化分析和设计的创始人之一,之后,他转向研究软件开发中的管理及其方法。他由于“对信息科学的重大贡献”成为1986年的J.-D. Warnier奖的得主。DeMarco总共已出版了六本书,其中项目管理小说《最后期限》(已由清华大学出版社出版)曾被评为亚马逊网上书店和巴诺书店的最佳畅销书。Timothy Lister的研究领域主要集中在对软件组织和项目的风险管理。Tim也为美国仲裁协会工作,负责解决软件争端。他还是美国国防部下设的软件程序经理网络的航空理事会员。
Summed up in one sentence, Peopleware says this: give smart people physical space, intellectual responsibility and strategic direction. DeMarco and Lister advocate private offices and windows. They advocate creating teams with aligned goals and limited non-team work. They advocate managers finding good staff and putting their fate in the hands of those staff. The manager's function, they write, is not to make people work but to make it possible for people to work.
Why is Peopleware so important to Microsoft and a handful of other successful companies? Why does it inspire such intense devotion amongst the elite group of people who think about software project management for a living? Its direct writing and its amusing anecdotes win it friends. So does its fundamental belief that people will behave decently given the right conditions. Then again, lots of books read easily, contain funny stories and exude goodwill. Peopleware's persuasiveness comes from its numbers - from its simple, cold, numerical demonstration that improving programmers' environments will make them more productive.
The numbers in Peopleware come from DeMarco and Lister's Coding War Games, a series of competitions to complete given coding and testing tasks in minimal time and with minimal defects. The Games have consistently confirmed various known facts of the software game. For instance, the best coders outperform the ten-to-one, but their pay seems only weakly linked to their performance. But DeMarco and Lister also found that the best-performing coders had larger, quieter, more private workspaces. It is for this one empirical finding that Peopleware is best known.
(As an aside, it's worth knowing that DeMarco and Lister tried to track down the research showing that open-plan offices make people more productive. It didn't exist. Cubicle makers just kept saying it, without evidence - a technique Peopleware describes as "proof by repeated assertion".)
Around their Coding Wars data, DeMarco and Lister assembled a theory: that managers should help programmers, designers, writers and other brainworkers to reach a state that psychologists call "flow" - an almost meditative condition where people can achieve important leaps towards solving complex problems. It's the state where you start work, look up, and notice that three hours have passed. But it takes time - perhaps fifteen minutes on average - to get into this state. And DeMarco and Lister that today's typical noisy, cubicled, Dilbertesque office rarely allows people 15 minutes of uninterrupted work. In other words, the world is full of places where a highly-paid and dedicated programmer or creative artist can spend a full day without ever getting any hard-core work. Put another way, the world is full of cheap opportunities for people to make their co-workers more productive, just by building their offices a bit smarter.
A decade and a half after Peopleware was written, and after the arrival of a new young breed of IT companies called Web development firms, it would be nice to think DeMarco and Lister's ideas have been widely adopted. Instead, they remain widely ignored. In an economy where smart employees can increasingly pick and choose, it will be interesting to see how much longer this ignorance can continue.
这本书翻译的不太好,看的也很快,有些不通的就让它过去了。这是本关于软件工程中的人的一本书。 人是核心,无论是分析者,开发者,还是使用者。 作者大量的从心理学以及社会学的观点来看待软件公司以及软件开发项目组,收获很大。 往往我视为亘古不变真理的内容经常是存在大量...
评分很多年前,刚开始踏入IT界,就有人推荐我应该看两本书,一本是<r人月神话>,另外一本就是<人件>。可是10多年过去了,我是这个月才真正的拜读了<人件>,回想起自己多年来接触过的,参与过的大大小小成功、失败的项目,以及参与到公司装修、布局时候遇到的各种问题,不由得发现:...
评分在这本书的扉页上,写着这样的一句话:在成千上万的书架上,《人件》永远和《人月神话》并列在一起。 作为一本主要讨论软件组织中人文环境因素的著作来说,这本书面向的主要对象应该是软件组织的管理者。 但这真是一本令人震惊的书,看来无论国内国外,软件业的...
评分 评分“隔街找钥匙,只因街更亮” ---- 我们关注技术方面的东西而故意忽视人际关系的问题,不是因为它重要,而是因为他更容易。 允许犯错 ---- 团队技术平均水平或许会因采取的任何限制错误的措施而得到改善,但团队社会学却受到了破坏。 团队催化剂 ---- 一些成员的重要性...
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