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In this eagerly awaited second edition, Grady Booch draws upon the rich and varied results of those projects and offers improved methods for object development and a new, unified notation. With numerous examples implemented in C++, Booch illustrates essential concepts, explains the method, and shows successful applications in a variety of fields. Booch also gives pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. A two-time winner of Software Development's coveted Jolt Cola Product Excellence Award! --This text refers to the Hardcover edition.
Book Description
Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET.
The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management.
New to this new edition are
* An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes
* New domains and contexts
* A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle.
* Fresh approaches to reasoning about complex systems
* An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy
* How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems
* An appendix on object-oriented programming languages
This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems.
Sidebars
Preface
Acknowledgments
About the Authors
Section I: Concepts
Chapter 1: Complexity
Chapter 2: The Object Model
Chapter 3: Classes and Objects
Chapter 4: Classification
Section II: Method
Chapter 5: Notation
Chapter 6: Process
Chapter 7: Pragmatics
Chapter 8: System Architecture: Satellite-Based Navigation
Chapter 9: Control System: Traffic Management
Chapter 10: Artificial Intelligence: Cryptanalysis
Chapter 11: Data Acquisition: Weather Monitoring Station
Chapter 12: Web Application: Vacation Tracking System
Appendix A: Object-Oriented Programming Languages
Appendix B: Further Reading
Notes
Glossary
Classified Bibliography
Index
对于一个做开发做了十多年的老鸟来说,回过头来再来看这本书,思想上经历了三个起伏;首先重看这本书的由头是我指点一个小弟做技术要抓理论,后来灰狗头来想自己其实也没有把理论很好梳理,于是想到了这本书,之前看的是英文版,看的云里雾里,这次借了本中文版;然后在看的过...
评分比较系统的介绍了架构设计的方方面面。尤其着重介绍了UML方法,对于完成架构设计有借鉴意义。 架构的重要性在于系统规划的健壮性、可扩展性,展示方式可以是可执行的原型或者文档等。 谢谢。 比较系统的介绍了架构设计的方方面面。尤其着重介绍了UML方法,对于完成架构设计有...
评分看完前面5章,介绍面向对象思想和UML,比较蛋疼。第六章有点像项目管理,也谈到了一点点架构设计的东西,设计本身也许是一个迭代的过程,不过需要一种理论支撑。抽象到建模,到方法选择是门很深的学问,非一朝一夕能学会,哦如果那样就是葵花宝典了。。。我在寻求一种方式,怎...
评分经典名著。 前面几章,从生活各处现象入手分析抽象与分层,收获良多。其实软件也像生活中很多平常事物一样,有着它的本质,只是需要我们不断学习,不断抽象,不断改进。 中间几章概略描述了UML2.0的表示法,可作入门,也可作参考。 最后几章,举了几个架构、设计、分析、实现的...
评分这是我做程序员第一家单位的老大的推荐数目之列,最开始我是没太大兴趣的,作为一个刚入门的程序员,面向对象的范式就是一些正确的废话而已,面向对象么,比如说Person,Human这些的,好像写程序就应该是这样的。 最近是我第一次翻这本书,此时我已经工作了2年多了...
说实话,感觉书名应该改成“面向对象软件工程”或者“面向对象软件开发过程”。里面讲了大量软件开发流程(基于RUP),目前对我而言,敏捷的吸引力更大,所以对这部分不太感兴趣。第三部分也同样是基于第二部分的流程展开实例讨论,完全没看。第一部分对我来说是最好的,主要从方法论上讲类、对象、分类方法等,算是本书最精华的部分。
评分说实话,感觉书名应该改成“面向对象软件工程”或者“面向对象软件开发过程”。里面讲了大量软件开发流程(基于RUP),目前对我而言,敏捷的吸引力更大,所以对这部分不太感兴趣。第三部分也同样是基于第二部分的流程展开实例讨论,完全没看。第一部分对我来说是最好的,主要从方法论上讲类、对象、分类方法等,算是本书最精华的部分。
评分还不错~理论结合实际~脉络清晰~开头很枯燥~要坚持
评分说实话,感觉书名应该改成“面向对象软件工程”或者“面向对象软件开发过程”。里面讲了大量软件开发流程(基于RUP),目前对我而言,敏捷的吸引力更大,所以对这部分不太感兴趣。第三部分也同样是基于第二部分的流程展开实例讨论,完全没看。第一部分对我来说是最好的,主要从方法论上讲类、对象、分类方法等,算是本书最精华的部分。
评分作者惊叹于各种复杂系统总是由界限清晰相互协作的单元构成的。——可正因为科学理论成功地把某事物解释为单元间的协作,这个事物才被称作系统啊。
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