Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Alien Phenomenology, or What It's Like to Be a Thing

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Ian Bogost 作者
Univ Of Minnesota Press
译者
2012-3-19 出版日期
168 页数
USD 19.95 价格
Paperback
Posthumanities 丛书系列
9780816678983 图书编码

Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 图书标签: 哲学  OOO  现象学  后人类主义  艺术  Philosophy  后人类  Ian_Bogost   


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发表于2024-11-16


Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 用户评价

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Bogost发展了思辨实在论的OOO,并基于目前多领域人类知识盲点,提出很多有价值的新观点,只是文风粗糙、指代不明。本书结构:第一节谈点状网络本体论搭配胡塞尔epoché思辨;第二节谈unit operation的技术;第三节谈distortion analogy的方法;第四节谈命名和拟人的设计实践;最后一节以对nothing的好奇作为向导。这些高前瞻性的阐述虽不严谨,但难掩其才华。总而言,是有时代指向性的理论。

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在speculative realism基础之上建立起的新本体论,核心并没有超脱出最古老的康德问题--人如何对待物自身,以及物与物之间条件性显露的关系。作者提出从carpentry的角度,即物的建构原理去理解事物本身,以脱离人本主义元素的束缚。

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感动到炸裂!!简单生动活泼,还把康德、海德格、德里达、Latour等人的思想分别用一两句话说明白了!!随时随处有幽默,发现作者还是video game designer!我看好你,你一定会成为比Harman更优秀的OOO哲学家的!!!!

评分

感动到炸裂!!简单生动活泼,还把康德、海德格、德里达、Latour等人的思想分别用一两句话说明白了!!随时随处有幽默,发现作者还是video game designer!我看好你,你一定会成为比Harman更优秀的OOO哲学家的!!!!

评分

Bogost发展了思辨实在论的OOO,并基于目前多领域人类知识盲点,提出很多有价值的新观点,只是文风粗糙、指代不明。本书结构:第一节谈点状网络本体论搭配胡塞尔epoché思辨;第二节谈unit operation的技术;第三节谈distortion analogy的方法;第四节谈命名和拟人的设计实践;最后一节以对nothing的好奇作为向导。这些高前瞻性的阐述虽不严谨,但难掩其才华。总而言,是有时代指向性的理论。

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Alien Phenomenology, or What It's Like to Be a Thing 在线电子书 图书描述

Humanity has sat at the center of philosophical thinking for too long. The recent advent of environmental philosophy and posthuman studies has widened our scope of inquiry to include ecosystems, animals, and artificial intelligence. Yet the vast majority of the stuff in our universe, and even in our lives, remains beyond serious philosophical concern. In "Alien Phenomenology, or What It's Like to Be a Thing," Ian Bogost develops an object-oriented ontology that puts things at the center of being--a philosophy in which nothing exists any more or less than anything else, in which humans are elements but not the sole or even primary elements of philosophical interest. And unlike experimental phenomenology or the philosophy of technology, Bogost's alien phenomenology takes for granted that "all" beings interact with and perceive one another. This experience, however, withdraws from human comprehension and becomes accessible only through a speculative philosophy based on metaphor. Providing a new approach for understanding the experience of things "as" things, Bogost also calls on philosophers to rethink their craft. Drawing on his own background as a videogame designer, Bogost encourages professional thinkers to become makers as well, engineers who construct things as much as they think and write about them.

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