Applying UML and Patterns

Applying UML and Patterns pdf epub mobi txt 電子書 下載2025

出版者:Prentice Hall
作者:Craig Larman
出品人:
頁數:736
译者:
出版時間:2004-10-30
價格:USD 89.99
裝幀:Hardcover
isbn號碼:9780131489066
叢書系列:
圖書標籤:
  • UML 
  • 軟件工程 
  • OOAD 
  • 軟件設計 
  • programming 
  • pattern 
  • 計算機 
  • OO 
  •  
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"This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better." -Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects"Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both." -John Vlissides, author, Design Patterns and Pattern Hatching"People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice." -Martin Fowler, author, UML Distilled and Refactoring"This book makes learning UML enjoyable and pragmatic by incrementally introducing it as an intuitive language for specifying the artifacts of object analysis and design. It is a well written introduction to UML and object methods by an expert practitioner." -Cris Kobryn, Chair of the UML Revision Task Force and UML 2.0 Working Group*A brand new edition of the world's most admired introduction to object-oriented analysis and design with UML *Fully updated for UML 2 and the latest iterative/agile practices *Includes an all-new case study illustrating many of the book's key points Applying UML and Patterns is the world's #1 business and college introduction to "thinking in objects"-and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices. Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won't just learn UML diagrams-you'll learn how to apply UML in the context of OO software development. Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, "Gang of Four" design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition's extensive improvements include * A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML * New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring * Many new tips on combining iterative and evolutionary development with OOA/D * Updates for easier study, including new learning aids and graphics * New college educator teaching resources * Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum * Techniques for applying the UML to documenting architectures * A new chapter on evolutionary requirements, and much more Applying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects-and creating systems that are well crafted, robust, and maintainable.

具體描述

讀後感

評分

机械工业出版社你太黑了,66块钱就这印刷质量? 好好的书让你们毁了!!!! 看着多累你们知道吗? 不对,不是机械工业,是华章,你们这帮人怎么这么贪心?省钱不是地方知道吗? 机械工业出版社你太黑了,66块钱就这印刷质量? 好好的书让你们毁了!!!! 看着多累你们知道吗...  

評分

每个想认真研究和应用面向对象技术分析和设计系统的程序员都应该读的经典之作。 这本书可以让一个初学者至少理解一下方面: 1.高内聚低耦合的重要性 2.分层的思考 3.设计模式应用 4.GRASP模式 5.面向对象的系统分析以及UML的交流。 等等 我同事说他在曾经深入的研究这本书...  

評分

除了英文,UML 应该是最容易被程序员忽视的职业技能了。 软件研发是一项心智劳动,我们需要思考、勾勒草稿、交流,这些都需要承载工具。而 UML 就是目前业界最通用的工具。大量的技术书籍都采用 UML 进行设计的可视化。 广泛应用的技术总是难以避免被滥用、误用,UML 也不例外...  

評分

作者在文中鼓吹基于职责的设计。 但是从例子看不出职责在哪里体现,感觉UML很难表现职责。 职责是一种关系?表现为依赖还是关联? 从例子上看,很多设计决策都是reasonable的行为,一定要职责驱动吗? 看来要去翻基于职责设计的原始文献。  

評分

刚刚看了一章,这本书的翻译真太生硬了,很多句子读起来一点都不顺畅,不仔细理理,你都不知道在说什么。不过为了学习UML,硬着头皮再继续看下去吧。。。。。。。。。。。。谁叫咱洋文不过关呢,想想总比读原文快一点吧。  

用戶評價

评分

建議速讀前半部分1-22章,精讀後半部分,涉及設計模式的章節最好結閤GoF來看。

评分

看瞭一半,擱淺

评分

很經典,內容高度精煉,但是以我這種剛入門的水平有時不容易理解。結閤《Head First Software Development》閱讀更佳。

评分

i feel this book hard to understand~

评分

很經典,內容高度精煉,但是以我這種剛入門的水平有時不容易理解。結閤《Head First Software Development》閱讀更佳。

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