Applying UML and Patterns

Applying UML and Patterns pdf epub mobi txt 電子書 下載2025

出版者:Prentice Hall
作者:Craig Larman
出品人:
頁數:736
译者:
出版時間:2004-10-30
價格:USD 89.99
裝幀:Hardcover
isbn號碼:9780131489066
叢書系列:
圖書標籤:
  • UML 
  • 軟件工程 
  • OOAD 
  • 軟件設計 
  • programming 
  • pattern 
  • 計算機 
  • OO 
  •  
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"This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better." -Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects"Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both." -John Vlissides, author, Design Patterns and Pattern Hatching"People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice." -Martin Fowler, author, UML Distilled and Refactoring"This book makes learning UML enjoyable and pragmatic by incrementally introducing it as an intuitive language for specifying the artifacts of object analysis and design. It is a well written introduction to UML and object methods by an expert practitioner." -Cris Kobryn, Chair of the UML Revision Task Force and UML 2.0 Working Group*A brand new edition of the world's most admired introduction to object-oriented analysis and design with UML *Fully updated for UML 2 and the latest iterative/agile practices *Includes an all-new case study illustrating many of the book's key points Applying UML and Patterns is the world's #1 business and college introduction to "thinking in objects"-and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices. Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won't just learn UML diagrams-you'll learn how to apply UML in the context of OO software development. Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, "Gang of Four" design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition's extensive improvements include * A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML * New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring * Many new tips on combining iterative and evolutionary development with OOA/D * Updates for easier study, including new learning aids and graphics * New college educator teaching resources * Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum * Techniques for applying the UML to documenting architectures * A new chapter on evolutionary requirements, and much more Applying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects-and creating systems that are well crafted, robust, and maintainable.

具體描述

讀後感

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我以前做设计的时候基本是凭直觉和经验,虽然也知道一些原则,但不够系统化,难以应用。 这本书则在这方面帮助我提高了很多,书中提供了很多可复制可操作的方法,让我在思考的时候有了更明确的方向。 书名为uml和模式应用,其中包含了几类模式,一类是需求分析模式FURPS+,一...  

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这本书从实践的角度去阐述了UML和设计模式在实际项目中的应用,从用例分析,到建模,到设计,到编码,均有涉及UML的使用,并不断迭代,强化了很多UML概念和迭代理念,不错~~

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每个想认真研究和应用面向对象技术分析和设计系统的程序员都应该读的经典之作。 这本书可以让一个初学者至少理解一下方面: 1.高内聚低耦合的重要性 2.分层的思考 3.设计模式应用 4.GRASP模式 5.面向对象的系统分析以及UML的交流。 等等 我同事说他在曾经深入的研究这本书...  

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在这个谁都会谈敏捷的今天,重读这本书使我对于敏捷和UP,有了更清醒的认知。 应用问题域总是分为Why,What和How,这本书基于UP阐述了作者关于怎样在正确的时间用正确方式处理问题的看法。 相对于大量的原教旨化的极限化的敏捷书籍,作者显然在怎样合理的...  

用戶評價

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終於結課瞭

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i feel this book hard to understand~

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看瞭一半,擱淺

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Agile + OOA/D, 之前聽說Design Patterns有多麼多麼重要,那是在學習瞭OOAD之後的事情,隻有理解瞭OOD的基本原則,纔能真正理解Patterns。其實Patterns就是OOD基本原則的擴展。另外要作齣滿意的軟件,光OOP是遠遠不夠的,更重要的是OOD,如何設計和組織代碼。在這方麵我走瞭不少彎路,這本書應該在學習一門OOP之後就開始看的。

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看瞭一半,擱淺

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