Level Up! The Guide to Great Video Game Design

Level Up! The Guide to Great Video Game Design pdf epub mobi txt 电子书 下载 2025

After discovering that game designers have more fun, Scott Rogers embarked on a 20-year-(and counting) career in video games. He has helped design many successful video games including: Pac-Man World, the Maximo series, God of War, Drawn to Life series and Darksiders. Scott is currently an imaginer for Walt Disney Imagineering and lives just outside Los Angeles with his lovely wife, two children and many, many action figures, comic books, video and board games.

出版者:Wiley
作者:Scott Rogers
出品人:
页数:550
译者:
出版时间:2014-4-28
价格:USD 44.99
装帧:Paperback
isbn号码:9781118877166
丛书系列:
图书标签:
  • 游戏设计 
  • 游戏 
  • 设计 
  • GameDesign 
  • 游戏开发 
  • 软件开发 
  • 计算机 
  • 开发 
  •  
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Want to design your own video games? Let expert Scott Rogers show you how!

If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.

Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including:

Developing your game design from the spark of inspiration all the way to production

Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged

Creating games for mobile and console systems – including detailed rules for touch and motion controls

Monetizing your game from the design up

Writing effective and professional design documents with the help of brand new examples

Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom.

Grab your copy of Level Up! 2nd Edition and let’s make a game!

具体描述

读后感

评分

主要主机、3A类游戏,对国内的手游、棋牌游戏的开发者不太有借鉴意义。 但本身书还是很有趣的,借用一位豆友说的“是一部素材库”,翻译得也很走心。 作者是一位很有经验的游戏开发者,但书中所讲述的内容还是很宽泛,跨度太大,里面单独一个模块拎出来都可以出一本书。同比另...  

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今天朋友给我推荐了这本游戏设计之道,他是在kindle上买的电子版,我浏览了这本书的大致结构,这本书用通俗的文字深入浅出讲解了在游戏设计上的一些技巧和实用的方法,配以简单明了的插图和表格的形式能够让像我这样的学习游戏设计的学生很快读进去。

评分

主要主机、3A类游戏,对国内的手游、棋牌游戏的开发者不太有借鉴意义。 但本身书还是很有趣的,借用一位豆友说的“是一部素材库”,翻译得也很走心。 作者是一位很有经验的游戏开发者,但书中所讲述的内容还是很宽泛,跨度太大,里面单独一个模块拎出来都可以出一本书。同比另...  

评分

主要主机、3A类游戏,对国内的手游、棋牌游戏的开发者不太有借鉴意义。 但本身书还是很有趣的,借用一位豆友说的“是一部素材库”,翻译得也很走心。 作者是一位很有经验的游戏开发者,但书中所讲述的内容还是很宽泛,跨度太大,里面单独一个模块拎出来都可以出一本书。同比另...  

评分

主要主机、3A类游戏,对国内的手游、棋牌游戏的开发者不太有借鉴意义。 但本身书还是很有趣的,借用一位豆友说的“是一部素材库”,翻译得也很走心。 作者是一位很有经验的游戏开发者,但书中所讲述的内容还是很宽泛,跨度太大,里面单独一个模块拎出来都可以出一本书。同比另...  

用户评价

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内容很详实,很接地气,有很多很实际的经验。看了能让你知道大概应该怎么想,怎么做。唯一缺点大概就是,这本书的纸质实在是太垃圾了,配不上45刀。

评分

内容很详实,很接地气,有很多很实际的经验。看了能让你知道大概应该怎么想,怎么做。唯一缺点大概就是,这本书的纸质实在是太垃圾了,配不上45刀。

评分

内容很详实,很接地气,有很多很实际的经验。看了能让你知道大概应该怎么想,怎么做。唯一缺点大概就是,这本书的纸质实在是太垃圾了,配不上45刀。

评分

内容很详实,很接地气,有很多很实际的经验。看了能让你知道大概应该怎么想,怎么做。唯一缺点大概就是,这本书的纸质实在是太垃圾了,配不上45刀。

评分

内容很详实,很接地气,有很多很实际的经验。看了能让你知道大概应该怎么想,怎么做。唯一缺点大概就是,这本书的纸质实在是太垃圾了,配不上45刀。

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