Alla Kholmatova is a UX and interaction designer with a nine-year experience of working on the web, for a range of products and companies. Most recently she was a senior product designer at an open education platform, FutureLearn.
She’s particularly interested in design systems, language, and collaborative ways of working. In the last two years, she has been spending a huge amount of time working on and researching the subject. She’s been sharing her insights with people through articles, workshops, and projects. Alla contributes to design publications, such as A List Apart, and speaks at conferences around the world.
Not all design systems are equally effective. Some can generate coherent user experiences, others produce confusing patchwork designs. Some inspire teams to contribute to them, others are neglected. Some get better with time, more cohesive and better functioning; others get worse, becoming bloated and cumbersome.
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Pattern envolve , behavior remains.改天再写
评分启发点1、强推设计模式 2、目标和功能导向,脱离产品(推广)和开发(badge)术语
评分对于程序猿理解设计、设计团队、架构设计很有助益,谢谢宝贝的推荐。
评分希望工作中能顺利推行…
评分感知性模式是短板
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