David Kushner is an award-winning journalist and author. He is a contributing editor of Wired, Rolling Stone, and Spectrum and is an adjunct professor of journalism at New York University.
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history— Doom and Quake — until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.
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后期有点凑字数了
评分读得多少有点不容易。对游戏和流行文化的欠缺是一个重要的原因。感人至深的,一个是发布Doom时的荣耀,另一个是id和气候的Ion storm的分崩离析。即便是追求虚拟理想的游戏,可还是要面对现实中的种种问题。
评分不仅适合ID粉丝和FPS玩家,从中可以了解游戏业的一些历史和最早的那批游戏开发者的经历
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评分一口气看完了。3D游戏对图像素质的要求是id引领的,这也就导致之后的主流游戏必须在技术和内容两方面达到超高水准,也就意味着团队规模成倍增长,预算暴涨,结果就是中型开发公司陷入不扩大规模无法生存,扩大规模极大提升生存风险的怪圈,前几天宣布裁员90%的telltale就是最鲜活的例子。
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