Creativity, Inc. 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Creativity, Inc.

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Ed Catmull 作者
Random House
译者
2014-4-8 出版日期
368 页数
GBP 20.88 价格
Hardcover
丛书系列
9780812993011 图书编码

Creativity, Inc. 在线电子书 图书标签: 商业  管理  Pixar  创造力  思维  英文原版  思维方式  动画   


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发表于2024-11-22


Creativity, Inc. 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Creativity, Inc. 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Creativity, Inc. 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Creativity, Inc. 在线电子书 用户评价

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前边详细读了,后边主要是搜索 "steve" 读相关内容。最后的一章“the steve we knew" 很不错。

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书写的非常真诚,对管理者绝对有启发,作者是一个边学习边实践的先锋,皮克斯的大船,因为乔布斯而变得更坚硬,因ED变得更坚定,向伟大的航路出发。最后chapter described a reborn Jobs, it hit me and made me cry.

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“The roller coaster came to a stop and a good friend got off, but what a ride we’d taken together. It had been one hell of a trip.”

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书写的非常真诚,对管理者绝对有启发,作者是一个边学习边实践的先锋,皮克斯的大船,因为乔布斯而变得更坚硬,因ED变得更坚定,向伟大的航路出发。最后chapter described a reborn Jobs, it hit me and made me cry.

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花了两个月才看完,顺便把Pixar出的动画片都下了一遍,不过目前为止只看完了两部= =

Creativity, Inc. 在线电子书 著者简介

Ed Catmull is co-founder of Pixar Animation Studios and president of both Pixar and Walt Disney Animation Studios. He has been honored with five Academy Awards, including the Gordon E. Sawyer Award for lifetime achievement in the field of computer graphics. He earned a B.S. degrees in computer science and physics and a Ph.D. in computer science from the University of Utah. He lives in San Francisco.


Creativity, Inc. 在线电子书 图书目录


Creativity, Inc. 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Creativity, Inc. 在线电子书 图书描述

Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation Studios—into the story meetings, the postmortems, and the “Braintrust” sessions where art is born. It is, at heart, a book about how to build and sustain a creative culture—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.”

For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner twenty-seven Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Now, in this book, Catmull reveals the ideals and techniques, honed over years, that have made Pixar so widely admired—and so profitable.

As a young man, Catmull had a dream: to make the world’s first computer-animated movie. He nurtured that dream first as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged an early partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later and against all odds, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed, all of which debuted at #1 at the box office—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and ideas that defy convention, such as:

• Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better.

• If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead.

• It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them.

• The cost of preventing errors is often far greater than the cost of fixing them.

• A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody.

• Do not assume that general agreement will lead to change—it takes substantial energy to move a group, even when all are on board.

Advance praise for Creativity, Inc.

“Many have attempted to formulate and categorize inspiration and creativity. What Ed Catmull shares instead is his astute experience that creativity isn’t strictly a well of ideas but an alchemy of people. In Creativity, Inc., Ed reveals, with commonsense specificity and honesty, examples of how not to get in your own way and realize a creative coalescence of art, business, and innovation.”—George Lucas

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Creativity, Inc. 在线电子书 读后感

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创新公司皮克斯的启示: 有了目标,才有了一切——信念强大的吸引力法则。 皮克斯起航 创始人艾德·卡特姆从小被迪士尼所吸引,在大学时期就研究如何制作更加光滑的曲面,从计算机专业毕业后一心想要制作动画电影。 第一份工作就是将电脑技术融入动画制作。采用了比自己更聪明的...  

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2015-10-27 发表于三联生活周刊微信公号 <a href="http://mp.weixin.qq.com/s?__biz=MTc5MTU3NTYyMQ==&mid=400211525&idx=1&sn=807d769eda51714032e66e543ac9accd&scene=23&srcid=1028yvAwVZOLTefse5UoXAdw#rd"">发表于三联生活周刊微信公号</a> 2015年6月,皮克斯的新片《头...  

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《创新公司》这本书的作者是皮克斯CEO艾德,整本书撰述他实打实的实战经验,和从经验中所获得的智慧。没有一句废话,看的心潮澎湃。公司发展的每个阶段,都适合再次拿起此书重读一遍。 Pixar皮克斯从95年开始到现在(2019年)一共制作了21部电影,这21部电影在IMDB平均得分8分...  

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前段时间,皮克斯最新一部长篇动画《头脑特工队》上映,依旧保持了皮克斯一致的水准(虽然我还没看)。皮克斯早已成为优质出品的代名词,所以我是怀着对皮克斯的景仰之情读的这本书。大学的一门外语课上,专门做过一次关于皮克斯的presentation,也写过《美食总动员》影评,还...  

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主要内容:皮克斯总裁讲述自己如何从一名梦想制作用科技制作动画的工程师,变成皮克斯的领导者的过程。并揭开了皮克斯内部创意的流程,分享了自己管理皮克斯的想法和理念,既让读者可以充分了解《玩具总动员》、《怪兽电力公司》、《飞屋环游记》等景点影片的幕后创作历程,还...  

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