Creativity, Inc.

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Ed Catmull is co-founder of Pixar Animation Studios and president of both Pixar and Walt Disney Animation Studios. He has been honored with five Academy Awards, including the Gordon E. Sawyer Award for lifetime achievement in the field of computer graphics. He earned a B.S. degrees in computer science and physics and a Ph.D. in computer science from the University of Utah. He lives in San Francisco.

出版者:Random House
作者:Ed Catmull
出品人:
页数:368
译者:
出版时间:2014-4-8
价格:GBP 20.88
装帧:Hardcover
isbn号码:9780812993011
丛书系列:
图书标签:
  • 商业 
  • 管理 
  • Pixar 
  • 创造力 
  • 思维 
  • 英文原版 
  • 思维方式 
  • 动画 
  •  
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Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation Studios—into the story meetings, the postmortems, and the “Braintrust” sessions where art is born. It is, at heart, a book about how to build and sustain a creative culture—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.”

For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner twenty-seven Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Now, in this book, Catmull reveals the ideals and techniques, honed over years, that have made Pixar so widely admired—and so profitable.

As a young man, Catmull had a dream: to make the world’s first computer-animated movie. He nurtured that dream first as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged an early partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later and against all odds, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed, all of which debuted at #1 at the box office—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and ideas that defy convention, such as:

• Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better.

• If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead.

• It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them.

• The cost of preventing errors is often far greater than the cost of fixing them.

• A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody.

• Do not assume that general agreement will lead to change—it takes substantial energy to move a group, even when all are on board.

Advance praise for Creativity, Inc.

“Many have attempted to formulate and categorize inspiration and creativity. What Ed Catmull shares instead is his astute experience that creativity isn’t strictly a well of ideas but an alchemy of people. In Creativity, Inc., Ed reveals, with commonsense specificity and honesty, examples of how not to get in your own way and realize a creative coalescence of art, business, and innovation.”—George Lucas

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http://mp.weixin.qq.com/s?__biz=MzA3MDMwOTcwMg==&mid=209180075&idx=1&sn=25f282c2fbc489e6ba47b2877e149f98#rd 前几天在朋友圈里看了篇典型的“成功学”报道,大意是这样: 在某公认“成功”的创新企业内,某下属找上级诉说困难。听罢上级思索了几秒钟,然后说:你缺乏en...  

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前段时间,皮克斯最新一部长篇动画《头脑特工队》上映,依旧保持了皮克斯一致的水准(虽然我还没看)。皮克斯早已成为优质出品的代名词,所以我是怀着对皮克斯的景仰之情读的这本书。大学的一门外语课上,专门做过一次关于皮克斯的presentation,也写过《美食总动员》影评,还...  

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http://mp.weixin.qq.com/s?__biz=MzA3MDMwOTcwMg==&mid=209180075&idx=1&sn=25f282c2fbc489e6ba47b2877e149f98#rd 前几天在朋友圈里看了篇典型的“成功学”报道,大意是这样: 在某公认“成功”的创新企业内,某下属找上级诉说困难。听罢上级思索了几秒钟,然后说:你缺乏en...  

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kindle上读完,用词偏文雅书面。平等,鼓励(快速)试错,candor(坦诚沟通), 其他组织也在说,但pixar做到了,靠细节。 braintrust,物理空间,定期反思,notes day。特别是notes day如何设计流程,问题,以汇聚群体智慧,有焦点,能推动进展,很有启发。最后一章总结了营造创造性工作环境的starting points。

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Becoming Steve Jobs里提到Ed Catmull可能是全球最懂创意团队管理的经理。Creativity Inc.让我看到皮克斯成功、后《狮子王》时代迪士尼文艺复兴的Masterminds如何创作、管理、保护、引导。最重要的是:Candor + People。没有人,哪来Idea?又怎么去执行Idea?从书开篇的For Steve、最后的The Steve We Know,以及Byline中的Amy Wallace这些细节,Ed绝对是一个愿意也懂得分享的低调智者。期待新片Inside Out! Finished on 05/24/2015

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花了两个月才看完,顺便把Pixar出的动画片都下了一遍,不过目前为止只看完了两部= =

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没有人想成为一个螺丝钉,人并不应该仅仅作为完成工作的工具。那么,应该怎么办呢?

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1.作者太有人格魅力了!2.作者侧面描写的SteveJobs秒胜所有其他乔布斯传记,他笔下的Jobs一点都不让人讨厌。3.实在懒得看书的看最后一章,基本总结好了,但是如果不看全文是一种损失。4.就像民主制度一样,他的管理理念可能不适合中国大多数情况。

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