The Art of Game Design: A Book of Lenses (Second Edition) 在線電子書 圖書標籤: 遊戲設計 遊戲 心理學 設計 Game 開發 外文原版 UX
發表於2025-01-22
The Art of Game Design: A Book of Lenses (Second Edition) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2025
#非常非常棒!Experience, Player, Game, Process, Designer
評分#非常非常棒!Experience, Player, Game, Process, Designer
評分作為小白還是收獲頗豐
評分滿足瞭我對於遊劃設計的幾乎所有想象和思考,把我以前想的很淺的東西講的很深。願遊戲更好。
評分遊戲設計入門書
Jesse Schell is distinguished professor of the practice of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner:
- Describes the deepest and most fundamental principles of game design
- Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games
- Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games
The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
真正伟大的是一个世界的设计,一个跨媒体世界可以让无数故事和游戏发生,并成为经典。 1. 游戏的四个基本元素lens:游戏机制,故事设定,美学表现和实现技术。 2. 全息设计:围绕四大元素和玩家体验,观察他们是如何联系的,如果通过元素的改变来提升体验? 3. 游戏在不断的...
評分这本书,不到四百页,16开本,不算很厚,但是,信息量太大了,大到让人很想拥有一本纸书,不过可惜,没找到,连孔夫子旧书网上都没有。 我手里这本,是从图书馆借来的。我突如其来地对游戏产生兴趣,于是展开主题阅读,运气很好,先找到这本,有发现新大陆的感觉。 做为一个...
評分很不错的游戏设计类书,讲了游戏的方方面面,但是这翻译简直不敢恭维,读起来很别扭,要自己反复琢磨下才能明白原作者想要表达的东西。现在书还没读完,我估计照这样下去,真正读懂这本书还要花些功夫了,虽然说翻译很糟糕,缺还是让我没有放弃读下去,可见书的内容确实吸引了...
The Art of Game Design: A Book of Lenses (Second Edition) 在線電子書 pdf 下載 txt下載 epub 下載 mobi 下載 2025